|First Encounter||Level 2 - Research|
|Most Common||Level R - Reactor|
|Primary Attack||Acidic Protoplasm Projectiles|
|Damage (per Hit)||20|
The Zero-Grav Mutant is an enemy encountered in System Shock.
~ Hans Bichenbach, Head of the Citadel Station Biology Department
The Zero-Grav Mutants appear as floating spherical, shape-shifting entities that fire projectiles at the Hacker, and are found prominently on the Reactor Level of Citadel Station. They are the most mutated and evolved of the biological enemies, thus their origins are nearly impossible to determine.
These mutants are often encountered in groups, which can pose a serious threat, especially in the earlier levels of the Station. Utilize the crouch and lean tactics to fire at them from at least partial cover, or simply throw a Gas Grenade to take care of them right away. They can be easily stunned from a single hit, and are quote vulnerable to the Flechette and Magnum Pistol. Using the SparqBeam, especially when fighting multiple of them at once, will most likely cause it to overheat. Half a clip may be required from the Dart Gun and Minipistol to finish even one off. The gas grenade is the perfect and simple way to finish off more than one at the same time.
Searching their deflated remnants yields absolutely nothing, so don't waste your time.
|System Shock Enemies|
|Robots||Serv-Bot • Repair-Bot • Hopper • Security-1-Bot • Maintenance-Bot • Autobomb • Exec-Bot • Flier-Bot • Security-2-Bot|
|Mutants||Humanoid Mutant • Zero-Grav Mutant • Virus Mutant • Inviso-Mutant • Avian Mutant • Gorilla-Tiger • Plant Mutant|
|Cyborgs||Cyborg Drone • Cyborg Assassin • Cyborg Warrior • Cyborg Enforcer • Cortex Reaver • Diego Cyborg • Mutated Cyborg • Cyborg Elite Guard|
|CyberSpace Constructs||Cyberdog • Cyberguards • Hunter-Killer • Cortex Reaver • SHODAN|