mNo edit summary Tag: Visual edit |
(PSI -> Psi where applicable (PSI is only a shortcut for Psionic Ability, a statistic)) Tag: Visual edit |
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− | [[File: |
+ | [[File:Tier2.png|right]]'''Tier Two''' powers all cost 2 Psi points to use. The Tier Two ability increases your maximum Psi points by 4. |
==List of Powers== |
==List of Powers== |
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;[[Anti-Entropic Field]] |
;[[Anti-Entropic Field]] |
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− | 10 seconds +20 seconds per PSI. While this discipline is active, your ranged weapons cannot break and their condition does not degrade. |
+ | 10 seconds + 20 seconds per [[Psionic Ability|PSI]]. While this discipline is active, your ranged weapons cannot break and their condition does not degrade. |
;[[Adrenaline Overproduction]] |
;[[Adrenaline Overproduction]] |
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− | 10 seconds per PSI. Multiplies hand-to-hand damage by a |
+ | 10 seconds per PSI. Multiplies hand-to-hand damage by a PSI dependent factor. |
;[[Neural Decontamination]] |
;[[Neural Decontamination]] |
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;[[Recursive Psionic Amplification]] |
;[[Recursive Psionic Amplification]] |
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− | 10 seconds + 10 seconds per PSI. PSI stat is increased by 2. |
+ | 10 seconds + 10 seconds per PSI. PSI stat is increased by 2. Psi costs are doubled while active. |
− | ;[[Localized Pyrokinesis]]''' |
+ | ;[[Localized Pyrokinesis]]'''<nowiki/>''' |
5’ radius + 1’ per PSI, 7 seconds + 8 seconds per PSI. Creates fire in a sphere around you, damaging enemies and giving you immunity to incendiary damage. |
5’ radius + 1’ per PSI, 7 seconds + 8 seconds per PSI. Creates fire in a sphere around you, damaging enemies and giving you immunity to incendiary damage. |
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Revision as of 10:57, 15 September 2019
Tier Two powers all cost 2 Psi points to use. The Tier Two ability increases your maximum Psi points by 4.
List of Powers
10 seconds + 20 seconds per PSI. While this discipline is active, your ranged weapons cannot break and their condition does not degrade.
10 seconds per PSI. Multiplies hand-to-hand damage by a PSI dependent factor.
10 second + 5 seconds per PSI. Provides 80% protection from radiation absorption.
2 hit points per PSI. Heals physical damage immediately.
2 minutes + 1 minute per PSI. STR stat is increased by 2.
10 seconds + 10 seconds per PSI. PSI stat is increased by 2. Psi costs are doubled while active.
5’ radius + 1’ per PSI, 7 seconds + 8 seconds per PSI. Creates fire in a sphere around you, damaging enemies and giving you immunity to incendiary damage.