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− | <p class="MsoNoSpacing">Tier Two powers all cost two psi points to use. The Tier Two ability increases your maximum PSI points by 4. |
+ | [[File:Tier_02.png|right]]<p class="MsoNoSpacing">Tier Two powers all cost two psi points to use. The Tier Two ability increases your maximum PSI points by 4.</p> |
<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0 level1 lfo1"><span style="mso-bidi-font-family:Calibri; mso-bidi-theme-font:minor-latin"><span style="mso-list:Ignore">1.<span style="font:7.0pt "Times New Roman""> </span></span></span>'''[[Anti-Entropic Field]]'''</p> |
<p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0 level1 lfo1"><span style="mso-bidi-font-family:Calibri; mso-bidi-theme-font:minor-latin"><span style="mso-list:Ignore">1.<span style="font:7.0pt "Times New Roman""> </span></span></span>'''[[Anti-Entropic Field]]'''</p> |
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<p class="MsoNoSpacing" style="margin-left:36.0pt">10 seconds + 10 seconds per PSI. PSI stat is increased by 2. PSI costs are doubled while active.</p> |
<p class="MsoNoSpacing" style="margin-left:36.0pt">10 seconds + 10 seconds per PSI. PSI stat is increased by 2. PSI costs are doubled while active.</p> |
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− | <p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0 level1 lfo1"><span style="mso-bidi-font-family:Calibri; mso-bidi-theme-font:minor-latin"><span style="mso-list:Ignore">7.<span style="font:7.0pt "Times New Roman""> </span></span></span>'''[[ |
+ | <p class="MsoNoSpacing" style="margin-left:36.0pt;text-indent:-18.0pt;mso-list: l0 level1 lfo1"><span style="mso-bidi-font-family:Calibri; mso-bidi-theme-font:minor-latin"><span style="mso-list:Ignore">7.<span style="font:7.0pt "Times New Roman""> </span></span></span>'''[[Localized Pyrokinesis]]'''</p> |
<p class="MsoNoSpacing" style="margin-left:36.0pt">5’ radius + 1’ per PSI, 15 seconds + 8 seconds per PSI. Creates fire in a sphere around you, damaging both you and enemies.</p> |
<p class="MsoNoSpacing" style="margin-left:36.0pt">5’ radius + 1’ per PSI, 15 seconds + 8 seconds per PSI. Creates fire in a sphere around you, damaging both you and enemies.</p> |
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− | <p class="MsoNoSpacing" style="margin-left:36.0pt">[[System Shock 2#PSI Powers|Back to PSI Powers]]</p> |
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{{SS2PsionicDisciplines}} |
{{SS2PsionicDisciplines}} |
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+ | [[Category:Abilities]] |
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[[Category:Psionic Disciplines]] |
[[Category:Psionic Disciplines]] |
Revision as of 22:21, 24 December 2015
Tier Two powers all cost two psi points to use. The Tier Two ability increases your maximum PSI points by 4.
10 seconds +20 seconds per PSI. While this discipline is active, your ranged weapons cannot break and their condition does not degrade.
10 seconds per PSI. Multiplies hand-to-hand damage by a factor equal to PSI.
10 second + 5 seconds per PSI. Provides 80% protection from radiation absorption
4. Cerebro-Stimulated Regeneration
2 hit points per PSI. Heals physical damage immediately
2 minutes + 1 minute per PSI. STR stat is increased by 2.
6. Recursive Psionic Amplification
10 seconds + 10 seconds per PSI. PSI stat is increased by 2. PSI costs are doubled while active.
5’ radius + 1’ per PSI, 15 seconds + 8 seconds per PSI. Creates fire in a sphere around you, damaging both you and enemies.