Tier Two powers all cost 2 Psi points to use. The Tier Two ability increases your maximum Psi points by 4.
List of Powers[]
10 seconds + 20 seconds per PSI. While this discipline is active, your ranged weapons cannot break and their condition does not degrade.
10 seconds per PSI. Multiplies hand-to-hand damage by a PSI-dependent factor.
10 second + 5 seconds per PSI. Provides 80% protection from radiation absorption.
2 hit points per PSI. Heals physical damage immediately.
2 minutes + 1 minute per PSI. STR stat is increased by 2.
10 seconds + 10 seconds per PSI. PSI stat is increased by 2. Psi costs are doubled while active.
5’ radius + 1’ per PSI, 7 seconds + 8 seconds per PSI. Creates fire in a sphere around you, damaging enemies and giving you immunity to incendiary damage.