|First Found on|| Level 2 - Research (v1)|
Level 4 - Storage (v2)
Level 6 - Executive (v3)
Alpha Grove (v4)
This module combines a laser rangefinder and radar scanner to identify foes and analyze their condition. Later versions track an enemy in combat with brackets in the view screen, especially useful in dark corridors.
Higher versions of the targeting analyzer monitor your shot effectiveness, printing messages such as Normal Damage next to your target during combat. A lucky shot or a powerful hit against a weak creature may reward you with the message Major Damage. A light hit will register Minor Damage or even No Damage. If you get No Damage repeatedly in a skirmish, your ammo’s probably too light to harm the enemy. Switch weapons or retreat from combat.
This hardware attachment does not have its own MFD button. To track a creature, use one of these three methods:
- Select the creature in the view screen (double-left-click or a-left-click on it).
- Use the "TARGETING INFO" hardware from the "HARDWARE" section of your Inventory Panel, either by double-clicking or by pressing its "TARGET" button in "ITEM" MFD tab (2nd from the top on both sides).
- Use the "TARGET" tab (4th from the top on both sides) in your MFD.
Use the following buttons for tracking:
|TARGET||Turns on the tracking system and tracks the nearest creature until it dies. Available in ITEM tab view.|
|NEAR||Finds the nearest creature and selects it as the new target. The arrow buttons cycle through all targets within range, moving the targeting brackets from creature to creature.|
Range, type of target and other information display in the TARGET MFD when a creature is targeted. More sophisticated versions display more information, including target’s health and attitude. Once you kill a creature, your total number of kills appears in the TARGET MFD.
|v1||0 JPM||Displays target range and ID.|
|v2||0 JPM||Displays target range, damage, and attitude (hostile, cautious, etc.).|
|v3||0 JPM||Displays complete target info, including HUD damage feedback (minor, severe, etc.).|
|v4||0 JPM||Displays complete target info, including auto-acquire (locks onto target).|
|System Shock Items|
|Dermal Patches||Medipatch Healing Agent • Staminup Stimulant • Berserk Combat Booster • Sight Vision Enhancement • Reflex Reaction Aid|
Detox Universal Antidote • Genius Mind-Enhancer
|Hardware Attachments||View Control • Navigation and Mapping Unit • System Analyzer • Multimedia Data Reader • Sensaround Multi-View Unit|
Biological Systems Monitor • Turbo Motion Booster System • Energy/Projectile Shield • Target Identifier • Head-Mounted Lantern
Environmental Protection Suit • Jump Jet • Infrared Night Sight Unit
|Tools||Illudium-Cadmium Battery • Battery Pack • First-Aid Kit • Logic Probe|
|Key Items||Access Cards • Audio Logs • Isotope X-22 • Severed Head • Interface Demodulator • Z-44 Plastique • Isolinear Chipset|
|Cyberspace Software||Recall Escape • Pulser Combat • Trioptimum Fun Pack Module • Decoy Evasion • Cybershield • I.C.E. Drill • Turbo Navigation Booster • Fake ID|