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The Tank O/S Upgrade increases the maximum health by 5 hitpoints.

Strategies

  • Tank offers little value for lower difficulty levels. For example on Normal difficulty, the maximum health is 35 HP at Endurance 1, and each endurance level increase adds 5 HP more
  • However, on higher difficulty levels (especially on Impossible), this upgrade becomes valuable due to extremely low maximum health, high Cybernetic Modules cost of upgrades, and low HP increase with higher endurance levels

Template:SS2CharacterBuilds

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