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System Shock Infinite
Information
Developed by xdiesp (Matteo2137)
Release Date 2015
Game(s) System Shock 2
System Shock 2: Enhanced Edition
Genre(s) Story
Levels
Weapons
[Source]

System Shock Infinite is a fanmade mod for System Shock 2, containing elements of BioShock Infinite, one of the System Shock series successors. Developed by xdiesp, some consider the mod an unofficial sequel or DLC campaign. It roughly follows the events of the main game though has new content and tells its own story.

Features[]

Campaign[]

  • Return to the game's climatic finale to discover that SHODAN's reality lives on. Take sides in a three-way battle between SHODAN, the Many and Von Braun security forces.
  • Multiple plotlines are played through hundreds of of new events and videos.
  • Manipulate the tears in proto-reality to explore each timeline and define your real identity. Every tear brings changes to the deck it's located in for added replayability.
  • All maps have been modified to feature alternate routes, ambushes, and itemizations.

Characters[]

  • Interact with the crew from the audio logs and change the future of the Von Braun.
  • Dr. Marie Delacroix is your guide and companion through the dangers of Cyberspace.
  • Anatoly Korenchkin is the voice of the Many, tempting you into sabotaging SHODAN's mission.
  • Captain Diego is among those in the Many that won't give in to Korenchkin's will.
  • Lieutenant Shephard is the security officer tasked with hunting you down.
  • Amnesiac Goggles becomes what players restore of him throughout the game.

Weapons and Enemies[]

  • Combat is more vanilla on lower difficulty settings, and more advanced on higher ones.
  • Enemies are weak against one weapon type and stunned against all others. Also, you can now score headshots for extra damage.
  • 5 new PSI-Powers at your disposal, courtesy of your companion Marie. Summon her to teleport you back to safety, hack turrets, assist in combat, heal you, or revive allies.
  • New encounters and enemy types like drone cyborgs, psionic echoes and Korenchkin's minions.
  • New weapons, such as the custom fusion cannon and the custom assault rifle.
  • Various other combat and gameplay changes.

Cyberspace[]

  • Cyberspace is back from the original System Shock, presenting the hacking process in first-person view.
  • Each of the eight decks present a new cyberspace level, with four more in the extended finale.
  • Surf at high speeds to acquire Cybernetic Modules, hack ICE countermeasures and unlock the memory blocks. Fight the explosive tripwire links, tracking AI signals, destroy traps and memory shards.

Cyberspace Locations[]

  • Med-Sci Deck: in Med-Sci 1, right before meeting with Dr. Watts. (Destroy for 35 modules)
  • Engineering Deck: in Engineering B, hidden in the North Hangar bay. (Destroy for 45 modules)
  • Hydroponics Deck: in Hydro A, right after the robots area. (Destroy for 55 modules)
  • Operations Deck: in Ops3, among the civilians killed by Bronson (Destroy for 60 modules)
  • Recreation Deck: in the cinema of Recreation C. (Destroy for 65 modules)
  • Command Deck: in Command B, in the flooded area. (Destroy for 70 modules)
  • Rickenbacker: in Pod 1, in the medbay past the midwives. (Destroy for 60 modules)
  • Body of the Many: in a passage going up, in the flooded area. (Destroy for 50 modules)

Levels[]

The following are found within the previously listed levels

  • Cyberspace
  • Tears

Tear Locations[]

  • Med-Sci Deck: the tear floats overthe flooded area of MedSci B.
  • Engineering Deck: in the corridor full of dead crew, after visiting the nearby control room.
  • Hydroponics Deck: part of the puzzle to escape the control room in Hydroponics D.
  • Operations Deck: the tear appears in the prison of Operations D, after you get the keycard.
  • Recreation Deck: in the habitat ring in Recreation A, inside a room to the south-east.
  • Command Deck: inside the Shuttles Bay A.
  • Rickenbacker: in Pod 1, in the space pit area.
  • Body of the Many: in the chemroom, requires use of the nearby Air Regulator.

Endings[]

SSInfiniteEndings

Complete different objectives to unlock a variety of endings;

  • Marie's End - Either follow Marie in all Tears, or revive all out-of-phase marines.
  • The Many's End - Either follow Korenchkin in all Tears, or perform all sabotages.
  • Lt. Shephard's End - Either follow Shephard in all Tears, or kill him in all encounters.
  • SHODAN's End - Either complete no objective, or fail the Cyberspace Collapse event.
  • Sarah's End - Complete all cyberspace levels.
  • Nostromo End - Self-destruct the Von Braun, using Marie.
  • Paradox End - Create a Time Paradox.
  • Hacker End - Defeat SHODAN on Operations Deck with a Level 6 Energy Weapon.
  • OSA End - Beat the game without ever clicking on a Weapons Upgrade Unit.

Walkthrough[]

Spoilers
To Be Added

Trivia[]

  • Marie Delacroix's first name is pronounced as Mary, and the x at the end of her surname is not a silent letter.
  • Each of the Cyberspace sections (except a few during the finale) are modeled after a level from System Shock.
  • Infinite's poster is a direct recreation of the one created for Star Trek: The Motion Picture from 1979.

Gallery[]

Images[]

Videos[]

External Links[]

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