O/S Upgrade reduces damage from toxins and radiation by 25%.
- Reduced effectivity against toxins, as they need to be purged with the Anti-Toxin Hypo.
- There are not that many radioactive areas in the game, and these can be managed with the Anti-Radiation Hypos, Hazard Suit, Neural Decontamination and decontamination rooms that are sometimes located next to irradiated areas.
- However, in the Body of the Many on Impossible difficulty, Strong Metabolism provides a wider margin when swimming in the irradiated water searching for the neural cluster.
|System Shock 2 Character Builds|
|Classes||Marine • Navy • O.S.A. Agent|
|Statistics||Strength • Endurance • Psionic Ability • Agility • Cybernetic Affinity|
|Technical Skills||Hacking • Repair • Modify • Maintenance • Research|
|Combat Skills||Standard Weapons • Energy Weapons • Heavy Weapons • Exotic Weapons|
|O/S Upgrades||Cyber-Assimilation • Cybernetically Enhanced • Lethal Weapon • Naturally Able • Pack-Rat • Pharmo-Friendly •|
Power Psi • Replicator Expert • Security Expert • Sharpshooter • Smasher • Spatially Aware • Speedy •
Strong Metabolism • Tank • Tinker
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