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Strength or STR is one of the basic statistics in System Shock 2.

Overview

The maximum level of each statistic is 8. A player can only permanently upgrade Strength to level 6, while the last two levels require a combination of the following items/psionic disciplines:

Note that exceeding level 8 does not yield extra benefits.

Strength increases the inventory size and the melee damage bonus of a player:

Strength Level Total Inventory Slots Melee Damage Bonus
1 30 0
2 33 1
3 36 2
4 39 3
5 42 4
6 45 6
7 45 10
8 45 15
  • The bonus melee damage is added only after each weapon's damage have been multiplied by any factors that need to be taken in (like the type of enemy is attacked, bonuses from researching organs, any particular weapon upgrades, any upgrades of weapon category, O/S upgrades). In other words, the bonus melee damage value itself is not multiplied.

Strength is also the requirement of certain weapons and armors:

Strength Level Items
2 Light Combat Armor, M-22 Assault Rifle, WormSkin Armor
3 Powered Armor, Stasis Field Generator, Annelid Launcher
4 Medium Combat Armor, Fusion Cannon
6 Heavy Combat Armor

Strategies

  • All character builds need a certain level of Strength, as it allows the player to carry more items and increases the power of the Wrench and other melee weapons. The sooner one upgrades one's Strength level, the easier the early levels.
  • The only question is that how high Strength level a player needs:

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