|First Encounter||MedSci Deck|
|Speed||Moderately Fast to Fast|
|Weakness|| Anti-Personnel ammo (4x)|
Incendiary attacks (2x)
Anti-Human attacks (2x)
Imposed Neural Restructuring
Stasis Field Generator
|Loot|| Broken Shotgun loaded with|
1 Rifled Slug (always)
|Voiced by||Stephen Russell|
Shotgun Hybrids start appearing in the second half of the MedSci Deck, and will continue to be found for the next several decks. All Shotgun Hybrids, naturally, have a broken 10 Gauge Shotgun with one Rifled Slug in them on their corpse when killed. It can be repaired to function normally though. Even if you don't have any Repair Skill, it can be worth your while to pick up their modified Shotguns simply to unload them.
Shotgun Hybrids are almost identical to standard Hybrids, though they're tougher to take down and can attack from a distance. Despite their ranged attacks, they don't do all that much damage, and you should be able to engage them in much the same way you do regular Hybrids.
Note that they tend to move slightly faster than their cousins, and will fire at you sometimes even at point-blank range. Most of the time if you get too close they will back up a little before they fire, take advantage of this if you decide to melee them. Though taking them out from a distance can be effective, every now and then they'll get at least one shot off at you regardless.
|System Shock 2 Enemies|
|Annelids||Grub • Grub Egg • Toxic Egg • Infant Arachnid • Adult Arachnid • Swarm Egg • Psi Reaver • Black Egg • Invisible Arachnid|
|Half-Annelids||Pipe Hybrid • Blue Monkey • Shotgun Hybrid • Grenade Hybrid • Red Monkey • Rumbler|
|Mechanical||Security Camera • Slug Turret • Maintenance Robot • Protocol Droid • Laser Turret • Security Robot • Assault Robot • Blast Turret • Rickenbacker Turret|
|Half-Mechanical||Cyborg Midwife • Red Assassin • Cyborg Assassin • Virtual Assassin|
|Bosses||The Brain of The Many • Greater Psi Reaver • SHODAN|