Serv-Bot | |
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Enemy Stats | |
First Encounter | Medical Level |
Most Common | Medical Level Executive Level |
Preferred Weapon | Lead Pipe |
Primary Attack | Melee (w/ Appendages) |
Damage (per Hit) | 8 |
Attack Range | 1 |
Hit Points | 20 |
Armor Value | 20 |
Defense Value | 2 |
Disruptability | 50% |
Perception | Medium |
[Source] |
The Serv-Bot is an enemy encountered in System Shock.
Overview
“ | ” | |
~ Catalog of Robotic Assistants on Citadel Station
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Strategy
Serv-bots are the first enemies of any kind that the Hacker will encounter aboard Citadel, one being stationed immediately outside the starting room on the Medical level. They will be encountered throughout most of the rest of the station thereafter.
Essentially re-purposed robotic janitors, they are the weakest of enemies in terms of damage dealt. While ominous in appearance their appendages do less harm than the swipes of a Mutant and once the Hacker acquires decent armaments they become little more than a nuisance unless encountered in groups or if critically low on health.
While easily destroyed in 2-3 hits with a Lead Pipe, consider breaking out a Minipistol or a SparqBeam if you have the ammunition or battery to spare to avoid possible damage from their claws. Heavier guns are wasted on these Dalek wanna-bes.
System Shock Enemies | ||
---|---|---|
Robots | Serv-Bot • Repair-Bot • Hopper • Security-1-Bot • Maintenance-Bot • Autobomb • Exec-Bot • Flier-Bot • Security-2-Bot | |
Mutants | Humanoid Mutant • Zero-Grav Mutant • Virus Mutant • Inviso-Mutant • Avian Mutant • Gorilla-Tiger • Plant Mutant | |
Cyborgs | Cyborg Drone • Cyborg Assassin • Cyborg Warrior • Cyborg Enforcer • Cortex Reaver • Diego Cyborg • Mutated Cyborg • Cyborg Elite Guard | |
Cyberspace Entities | Cyberdog • Cyberguards • Hunter-Killer • Cortex Reaver • Security Mines • SHODAN | |
Environmental Hazards | Radiation • Bio Contamination • Security Camera | |
Cut | Insectoid Mutant • Lifter • Large Turret • Security-3-Bot • Dynamic ICE |