System Shock Wiki
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{{Stub}}{{Infobox SSEnemy
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{{Infobox SSEnemy
 
| name = Serv-Bot
 
| name = Serv-Bot
| image = ServBot.gif
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| image = <tabber>In-Game=[[File:ServBot.gif]]|-|Icon=[[File:ServBot Icon.png]]</tabber>
| encounter = [[Level 1 - Medical|Medical Level]]
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| encounter = [[Level 1 - Hospital|Hospital Level]]
| common = [[Level 1 - Medical|Medical Level]]<br>[[Level 6 - Executive|Executive Level]]
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| common = [[Level 1 - Hospital|Hospital Level]]<br>[[Level 6 - Executive|Executive Level]]
 
| weapon = [[Lead Pipe]]
 
| weapon = [[Lead Pipe]]
 
| primary = Melee <small>(w/ Appendages)</small>
 
| primary = Melee <small>(w/ Appendages)</small>
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| armor = 20
 
| armor = 20
 
| defense = 2
 
| defense = 2
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|loot = 2 of the following:<br>[[Medipatch Healing Agent|Medipatch]]<br>[[Battery Pack]]<br>Beverage Container<br>Flask<br>Beaker<br>Skull<br>nothing}}
}}The '''Serv-Bot''' is a robotic enemy encountered in ''[[System Shock 2]]''.
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The '''Serv-Bot''' is an enemy encountered in ''[[System Shock]]''.
   
 
==Overview==
 
==Overview==
This automated research assistant helps with lab chores, transporting equipment, mixing chemicals, recording lab notes, and relaying memos. It has a rudimentary AI and is equipped with improved speech recognition sensors.
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{{Quote|This automated research assistant helps with lab chores, transporting equipment, mixing chemicals, recording lab notes, and relaying memos. It has a rudimentary AI and is equipped with improved speech recognition sensors.|Catalog of Robotic Assistants on ''[[Citadel Station]]''}}
   
 
==Strategy==
 
==Strategy==
Serv-bots are the first enemies the [[Hacker]] encounters. They are easily destroyed in 2-3 hits with a [[Lead Pipe]].
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Serv-bots are the first enemies of any kind that the [[Hacker]] will encounter aboard ''Citadel'', one being stationed immediately outside the starting room on the [[Level 1 - Hospital|Hospital]] level. They will be encountered throughout most of the rest of the station thereafter.
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Essentially re-purposed robotic janitors, they are the weakest of enemies in terms of damage dealt. While ominous in appearance their appendages do less harm than the swipes of a [[Humanoid Mutant|Mutant]] and once the Hacker acquires decent armaments they become little more than a nuisance unless encountered in groups or if critically low on health.
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While easily destroyed in 2-3 hits with a [[Lead Pipe]], consider breaking out a [[ML-41 Minipistol|Minipistol]] or a [[SparqBeam Sidearm|SparqBeam]] if you have the ammunition or battery to spare to avoid possible damage from their claws. Heavier guns are wasted on these Dalek wanna-bes.
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== Gallery ==
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<gallery captionalign="center">
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Servbot.jpg|''[[System Shock (Remake)]]'' version
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</gallery>
 
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{{SSEnemies}}
 
{{SSEnemies}}
[[category:System Shock Enemies]]
 
 
[[Category:Robots]]
 
[[Category:Robots]]
 
[[category:System Shock Enemies]]
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[[Category:Enemies]]

Revision as of 19:12, 19 August 2019

Serv-Bot
Enemy Stats
First Encounter Hospital Level
Most Common Hospital Level
Executive Level
Preferred Weapon Lead Pipe
Primary Attack Melee (w/ Appendages)
Damage (per Hit) 8
Attack Range 1
Hit Points 20
Armor Value 20
Defense Value 2
Disruptability 50%
Perception Medium
Loot 2 of the following:
Medipatch
Battery Pack
Beverage Container
Flask
Beaker
Skull
nothing
[Source]

The Serv-Bot is an enemy encountered in System Shock.

Overview

This automated research assistant helps with lab chores, transporting equipment, mixing chemicals, recording lab notes, and relaying memos. It has a rudimentary AI and is equipped with improved speech recognition sensors.
~ Catalog of Robotic Assistants on Citadel Station

Strategy

Serv-bots are the first enemies of any kind that the Hacker will encounter aboard Citadel, one being stationed immediately outside the starting room on the Hospital level. They will be encountered throughout most of the rest of the station thereafter.

Essentially re-purposed robotic janitors, they are the weakest of enemies in terms of damage dealt. While ominous in appearance their appendages do less harm than the swipes of a Mutant and once the Hacker acquires decent armaments they become little more than a nuisance unless encountered in groups or if critically low on health.

While easily destroyed in 2-3 hits with a Lead Pipe, consider breaking out a Minipistol or a SparqBeam if you have the ammunition or battery to spare to avoid possible damage from their claws. Heavier guns are wasted on these Dalek wanna-bes.

Gallery