System Shock Wiki
System Shock Wiki
m (italics, tags)
Tag: Visual edit
(Changed Level 1 from Medical to Hospital, just like in the GAME _and_ the MANUAL.)
Tag: Visual edit
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| name = Serv-Bot
 
| name = Serv-Bot
 
| image = <tabber>In-Game=[[File:ServBot.gif]]|-|Icon=[[File:ServBot Icon.png]]</tabber>
 
| image = <tabber>In-Game=[[File:ServBot.gif]]|-|Icon=[[File:ServBot Icon.png]]</tabber>
| encounter = [[Level 1 - Medical|Medical Level]]
+
| encounter = [[Level 1 - Hospital|Hospital Level]]
| common = [[Level 1 - Medical|Medical Level]]<br>[[Level 6 - Executive|Executive Level]]
+
| common = [[Level 1 - Hospital|Hospital Level]]<br>[[Level 6 - Executive|Executive Level]]
 
| weapon = [[Lead Pipe]]
 
| weapon = [[Lead Pipe]]
 
| primary = Melee <small>(w/ Appendages)</small>
 
| primary = Melee <small>(w/ Appendages)</small>
Line 20: Line 20:
   
 
==Strategy==
 
==Strategy==
Serv-bots are the first enemies of any kind that the [[Hacker]] will encounter aboard ''Citadel'', one being stationed immediately outside the starting room on the [[Level 1 - Medical|Medical]] level. They will be encountered throughout most of the rest of the station thereafter.
+
Serv-bots are the first enemies of any kind that the [[Hacker]] will encounter aboard ''Citadel'', one being stationed immediately outside the starting room on the [[Level 1 - Hospital|Hospital]] level. They will be encountered throughout most of the rest of the station thereafter.
   
 
Essentially re-purposed robotic janitors, they are the weakest of enemies in terms of damage dealt. While ominous in appearance their appendages do less harm than the swipes of a [[Humanoid Mutant|Mutant]] and once the Hacker acquires decent armaments they become little more than a nuisance unless encountered in groups or if critically low on health.
 
Essentially re-purposed robotic janitors, they are the weakest of enemies in terms of damage dealt. While ominous in appearance their appendages do less harm than the swipes of a [[Humanoid Mutant|Mutant]] and once the Hacker acquires decent armaments they become little more than a nuisance unless encountered in groups or if critically low on health.

Revision as of 21:45, 21 June 2019

Serv-Bot
Enemy Stats
First Encounter Hospital Level
Most Common Hospital Level
Executive Level
Preferred Weapon Lead Pipe
Primary Attack Melee (w/ Appendages)
Damage (per Hit) 8
Attack Range 1
Hit Points 20
Armor Value 20
Defense Value 2
Disruptability 50%
Perception Medium
[Source]

The Serv-Bot is an enemy encountered in System Shock.

Overview

This automated research assistant helps with lab chores, transporting equipment, mixing chemicals, recording lab notes, and relaying memos. It has a rudimentary AI and is equipped with improved speech recognition sensors.
~ Catalog of Robotic Assistants on Citadel Station

Strategy

Serv-bots are the first enemies of any kind that the Hacker will encounter aboard Citadel, one being stationed immediately outside the starting room on the Hospital level. They will be encountered throughout most of the rest of the station thereafter.

Essentially re-purposed robotic janitors, they are the weakest of enemies in terms of damage dealt. While ominous in appearance their appendages do less harm than the swipes of a Mutant and once the Hacker acquires decent armaments they become little more than a nuisance unless encountered in groups or if critically low on health.

While easily destroyed in 2-3 hits with a Lead Pipe, consider breaking out a Minipistol or a SparqBeam if you have the ammunition or battery to spare to avoid possible damage from their claws. Heavier guns are wasted on these Dalek wanna-bes.