System Shock Wiki
System Shock Wiki
(Added a strat on how the turret freezes while shooting and how it can be used to our advantage)
Tag: Visual edit
(Moved more effective attack types first, re-ordered ones of the same effectiveness by their availability in the game. Condensed Incediary and Energy attacks when applicable. Moved non-damaging powers/weapons to the end and in order of effectivenes...)
Tag: Visual edit
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| hp = 48
 
| hp = 48
 
| damage = 14
 
| damage = 14
| weak = [[Electron Suppression]]<br>Armor Piercing ammo <small>(4x)</small><br>EMP attacks <small>(4x)</small><br>Energy attacks <small>(2x):</small><br>[[Apollo H4 Laser Pistol|Laser Pistol]]<br>[[Mark_VI_Laser_Rapier|Laser Rapier]]<br>[[Fusion Cannon]]
+
| weak = Armor Piercing ammo <small>(4x)</small><br>EMP attacks <small>(4x)</small><br>Energy attacks <small>(2x)</small><br>[[Electron Suppression]]
 
|type = Energy|speed = Immobile|loot = no loot <small>(100%)</small>|summon = rick turret|splash = No}}The '''Rickenbacker V2 Laser Turret''' is a ceiling-mounted [[Turret]] equipped with a laser rifle, which can only be found on the ''[[UNN Rickenbacker]]'' in ''[[System Shock 2]]''. It has the same amount health points as a all other turrets.
 
|type = Energy|speed = Immobile|loot = no loot <small>(100%)</small>|summon = rick turret|splash = No}}The '''Rickenbacker V2 Laser Turret''' is a ceiling-mounted [[Turret]] equipped with a laser rifle, which can only be found on the ''[[UNN Rickenbacker]]'' in ''[[System Shock 2]]''. It has the same amount health points as a all other turrets.
   

Revision as of 20:55, 10 April 2019

Rickenbacker Turret
Rickenbacker Turret
Enemy Stats
First Encounter UNN Rickenbacker
Hit Points 48
Damage 14
Damage Type Energy
Splash Damage No
Speed Immobile
Weakness Armor Piercing ammo (4x)
EMP attacks (4x)
Energy attacks (2x)
Electron Suppression
Loot no loot (100%)
Summon Code rick turret
[Source]

The Rickenbacker V2 Laser Turret is a ceiling-mounted Turret equipped with a laser rifle, which can only be found on the UNN Rickenbacker in System Shock 2. It has the same amount health points as a all other turrets.

Strategy

  • Hack all the turrets you can to get them on your side against other foes, but make sure to disable the Security Computer first.
  • These turrets are rather poorly designed when compared to the other turrets. They cannot fire on any target that gets too close, which is just as well, since they are placed in areas where they would otherwise be near-impossible to avoid or dodge.
  • The turret fires in series of three. While it's shooting, it does not rotate, but instead tries to compensate for your movement. It can fire sideways only to some degree, so if you act fast and move sideways far enough, it will not be hitting you.
  • Their explosion strangely deals no damage.

Template:SS2 Enemies