System Shock Wiki
System Shock Wiki

Restoration Bays/'Stations '(also called Regeneration Rooms/Chambers) are devices that resurrect the killed player. They are located on Levels R through 7 (except Groves) and have to be activated first. Under SHODAN's control they were used as Cyborg Conversion Chambers/Sites.


This device is kept inside a cage and consists of a grey wall with dark grey human-like recess, and small screens on the upper right corner. Around the human shape are five circular-shaped devices linked to each other with thin wire, possibly for defining the parts of body (arms, legs, and torso) that will be reconstructed. Restoration Bays are kept behind energy doors.


  • In order to use the device successfully, the player must turn off the "cyborg conversion" process via a usually nearby lever. Failure to do so will result in cyborg conversion (and game over) upon death.
    • The lever is not always in the nearest vicinity of the device (for example on the Research Level).
  • Resurrected player will have 39% of health on Levels 1 and 2, 78% of health on Levels R and 3 to 6, but only 25% on Level 7. These are 100, 200 and 65 health units (of maximum 255), respectively.


  • System Shock 2 uses a similar device known as the Quantum Bio-Reconstruction Machine. There is no "converting" process, however there is a cost of 10 Nanites (on Normal and higher difficulties) to use it.
    • Both the Restoration Bay and the Quantum Bio-Reconstruction Machine would later inspire the Vita-Chamber from BioShock, the System Shock series' spiritual successor.
  • There is a rare chance that when dying on one level, you will be resurrected on another. The exact conditions are not known, however it can happen while you are on the Engineering and you end up on the Hospital Level (away from the Restoration Bay) upon being resurrected.

See Also