Duration: 2 minutes + 1 minute per PSI
- Useful for when you need that extra burst of speed to run through a dangerous situation. Agility also reduces falling damage, so this can be a good power to activate before attempting a dangerous jump.
- You can also use this power to meet minimum Agility requirements for some weapons. This is risky, however, as the weapon will automatically unequip when the power wears off.
- Since agility also reduces weapon kickback, this power is somewhat useful as an alternative to Neuro-Reflex Dampening.