(Added Proximity Grenades page. Ammunition was a skipped group (only focused on respective weapons' pages), but it deserves way more attention that that.) Tag: Visual edit |
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{{Infobox Item |
{{Infobox Item |
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| name = Proximity Grenades |
| name = Proximity Grenades |
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− | | image = |
+ | | image =[[File:Proximity Grenades icon.png]] |
| type = Ammunition |
| type = Ammunition |
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− | | nanites = 2 / |
+ | | nanites = Yes, 2 Nanites / Grenade |
| summon = prox. grenade <small>(3)</small> |
| summon = prox. grenade <small>(3)</small> |
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| found = [[MedSci Deck]] |
| found = [[MedSci Deck]] |
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| transmutation = Yes |
| transmutation = Yes |
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| stackable = Yes |
| stackable = Yes |
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− | | duplicative = 3 for 75 Nanites}} |
+ | | duplicative = 3 for 75 Nanites|research = No}} |
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− | + | {{quote|The Radius IV '''Proximity Grenade''' utilizes no fewer than six separate methods of detection, from IR signature to EM field sampling to volumetric air displacement in order to make sure that it explodes with pinpoint accuracy and in the close vicinity of your enemies! Be sure to purchase our Radius Exclusion Emitter, coming soon, in order to make sure that your grenades exclude you and your squadmates from detonation!|[[TriOptimum]] advertising copy}} |
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{{SS2Items}} |
{{SS2Items}} |
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[[Category:Items]] |
[[Category:Items]] |
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[[Category:System Shock 2 Items]] |
[[Category:System Shock 2 Items]] |
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+ | [[Category:Ammunition]] |
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+ | [[Category:Article stubs]] |
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+ | [[Category:Technology]] |
Revision as of 00:04, 4 June 2019
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Proximity Grenades | |
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File:Proximity Grenades icon.png | |
Information | |
Type | Ammunition |
First Found | MedSci Deck |
Researchable | No |
Stackable | Yes |
Recycleable | Yes, 2 Nanites / Grenade |
Transmutative | Yes |
Duplicative | 3 for 75 Nanites |
Summon Code | prox. grenade (3) |
[Source] |
“ | ” | |
~ TriOptimum advertising copy
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