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==Strategy== |
==Strategy== |
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− | Hybrids are generally slow-moving, and are limited to a melee attack, courtesy of the [[Lead Pipe]]s they carry. Although their lack of a ranged attack might suggest that taking them out from a distance is preferable, their low attack speed makes them easy to kill even in close combat. Your best bet is to circle-strafe around them and attack using your Wrench or another melee weapon; chances are you'll take little to no damage in the process. |
+ | Hybrids are generally slow-moving, and are limited to a melee attack, courtesy of the [[Lead Pipe]]s they carry. Although their lack of a ranged attack might suggest that taking them out from a distance is preferable, their low attack speed makes them easy to kill even in close combat. Your best bet is to circle-strafe around them and attack using your [[Wrench]] or another melee weapon; chances are you'll take little to no damage in the process. |
− | If you have [[Research]] skill, be sure to investigate the first Hybrid Organ you find, it will give you a damage bonus against all Hybrids, not just those wielding [[Lead Pipe|Pipes]]. |
+ | If you have [[Research]] skill, be sure to investigate the first Hybrid Organ you find, it will give you a damage bonus against all Hybrids, not just those wielding [[Lead Pipe|Pipes]]. |
==Gallery== |
==Gallery== |
Revision as of 06:04, 10 November 2017
Pipe Hybrid | |
---|---|
Enemy Stats | |
First Encounter | MedSci Deck |
Hit Points | 12 |
Damage | 10 |
Speed | Moderate |
Weakness | Stasis Field Generator Psionic Hypnogenesis Imposed Neural Restructuring |
Loot | 5 Nanites (20%) Medical Hypo (5%) Soda (25%) Hybrid Organ (5%) |
[Source] |
The Pipe Hybrid is the first enemy encountered in System Shock 2, and one of the least threatening. Hybrids are humans who have been infected by the parasitic Annelids, and mutated into monsters in service of the Many. They make up the majority of enemy resistance on MedSci Deck, and typically appear on every other level, albeit in significantly reduced numbers later into the game. They are fairly easy to dispatch, and are limited to melee attacks.
Strategy
Hybrids are generally slow-moving, and are limited to a melee attack, courtesy of the Lead Pipes they carry. Although their lack of a ranged attack might suggest that taking them out from a distance is preferable, their low attack speed makes them easy to kill even in close combat. Your best bet is to circle-strafe around them and attack using your Wrench or another melee weapon; chances are you'll take little to no damage in the process.
If you have Research skill, be sure to investigate the first Hybrid Organ you find, it will give you a damage bonus against all Hybrids, not just those wielding Pipes.
Gallery
Template:SS2 Enemies