System Shock Wiki
System Shock Wiki
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'''O/S Upgrades''' are passive upgrades found in ''[[System Shock 2]]''.
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[[File:O.S._Upgrade_Machine.jpg|thumb]]'''O/S Upgrades''' are passive upgrades found in ''[[System Shock 2]]''.
   
 
During your playthrough, you will come across a total of four upgrade stations.  Since you will be able to use only four during the whole game, the upgrades you choose should highly complement your chosen play style.
 
During your playthrough, you will come across a total of four upgrade stations.  Since you will be able to use only four during the whole game, the upgrades you choose should highly complement your chosen play style.
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Nanite cost for weapon modification down by 50 percent.
 
Nanite cost for weapon modification down by 50 percent.
 
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{{SS2CharacterBuilds}}
 
{{SS2CharacterBuilds}}
 
[[ru:Улучшения ОС]]
 
[[ru:Улучшения ОС]]

Revision as of 04:03, 8 July 2018

O.S

O/S Upgrades are passive upgrades found in System Shock 2.

During your playthrough, you will come across a total of four upgrade stations.  Since you will be able to use only four during the whole game, the upgrades you choose should highly complement your chosen play style.

The locations of the upgrade stations are as follows...

List of O/S Upgrades

Cyber-Assimilation

Can find items off destroyed robots that heal 15 HP.

Cybernetically Enhanced

Allows use of two implants at the same time.

Lethal Weapon

Increases hand-to-hand damage by 35 percent.

Naturally Able

Automatic grant of eight extra cyber-modules.

Pack-Rat

Three extra inventory slots. 

Pharmo-Friendly

Offers a extra 20 percent benefit from all hypos.

Power Psi

Burnout no long damages you.

Replicator Expert

Replicator items cost 20 percent less.

Security Expert

+2 hacking skill applied only to security computers.

Sharpshooter

Ranged, non-psionic weapons do 15 percent more damage.

Smasher

You can execute overhead swings with melee attacks.

Spatially Aware

Automap always fills in for every level.

Speedy

Movement speed increased by 15 percent.

Strong Metabolism

Damage from radiation and toxins reduced by 25 percent.

Tank

Increases maximum HP by five.

Tinker

Nanite cost for weapon modification down by 50 percent.


Template:SS2CharacterBuilds