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|First Encounter||Engineering Level|
|Most Common|| Security Level|
|Preferred Weapon||Magnum Pistol (Heavy Slugs)|
|Primary Attack||Energy Beam|
|Secondary Attack||Energy Projectiles|
|Damage (per Hit)|| 35 (Primary)|
|Attack Range|| 3 (Primary)|
The Mutated Cyborg is a cyborg enemy encountered in System Shock.
Only encountered later in the game, the Mutated Cyborg is a bulky mutation of a cyborg created by SHODAN. On the right arm is a gigantic claw that can shoot Energy beams at the player (it's his most damaging attack, surpassing even the elite cyborg plasma cannon) and attached to his head is a energy Beam weapon which he fires green plasma ball Projectiles at long ranges (these can be stunned when travelling).
Because of their sheer size and a Medium perception they are a wide and easily target to kill. The laser rapier and Weapons such as the Skorpion tends to work well against these mutants. It's advisable to engage them at long ranges because their claw can inflict serious damage at close ranges.
|System Shock Enemies|
|Mutants (Organics)||Humanoid Mutant • Zero-Grav Mutant • Inviso-Mutant • Avian Mutant • Gorilla-Tiger • Virus Mutant • Plant Mutant|
|Robots||Autobomb • Exec-Bot • Flier-Bot • Hopper • Maintenance-Bot • Repair-Bot • Security-1-Bot • Security-2-Bot • Serv-Bot|
|Cyborgs||Cyborg Drone • Cyborg Assassin • Cyborg Warrior • Cyborg Enforcer • Cyborg Elite Guard • Cortex Reaver •|
Mutated Cyborg • Cyborg Diego
|Cyberdenizens||Cyberdog • Cyberguards • Hunter-Killer • Cortex Reaver • SHODAN|