|Medipatch Healing Agent|
|First Found on||Level 1 - Hospital|
|Dropped by|| Serv-Bot|
Cyborg Elite Guard
An experimental combat-enhancement patch developed by TriOptimum Pharmaceutical in the 2070's, it is an antiseptic healing patch with filler tissue and rapid growth compounds that heals your wounds.
The method of application is a dermal patch applied directly to the skin, with the dose delivered by dermal osmosis. The acting compounds are still being tested and show serious side effects with their current compositions.
- A single patch will restore ~25-35% of your health, over a period of time. The healing is fast initially, slowing down as the patch wears off. Using multiple patches in rapid succession will heal quickly, but is less efficient, with values restored per patch being at or below the normal minimum. Check the Biological Systems Monitor to see when the patch has worn off, if aiming for maximum efficiency.
- The Medical Hypo found in System Shock 2 works similarly to this dermal patch. However, in Shock 2 the healing amount relies only on the chosen difficulty (and a single, optional O/S Upgrade).
|System Shock Items|
|Dermal Patches||Medipatch Healing Agent • Staminup Stimulant • Berserk Combat Booster • Sight Vision Enhancement • Reflex Reaction Aid|
Detox Universal Antidote • Genius Mind-Enhancer
|Hardware Attachments||View Control • Navigation and Mapping Unit • System Analyzer • Multimedia Data Reader • Sensaround Multi-View Unit|
Biological Systems Monitor • Turbo Motion Booster System • Energy/Projectile Shield • Target Identifier • Head-Mounted Lantern
Environmental Protection Suit • Jump Jet • Infrared Night Sight Unit
|Tools||Illudium-Cadmium Battery • Battery Pack • First-Aid Kit • Logic Probe|
|Key Items||Access Cards • Audio Logs • Isotope X-22 • Severed Head • Interface Demodulator • Z-44 Plastique • Isolinear Chipset|
|Cyberspace Software||Recall Escape • Pulser Combat • Trioptimum Fun Pack Module • Decoy Evasion • Cybershield • I.C.E. Drill • Turbo Navigation Booster • Fake ID|