(Created page with "'''MARK III Assault Rifle'''. This full-sized combat rifle is based on the 2064 Interlocutor KR-5. == Ammo == * 10 Magnesium tips (caseless, caustic slug that maximises ...") |
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+ | {{Infobox SSWeapon |
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+ | | name = MARK III Assault Rifle |
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+ | | image = <tabber>Pickup=[[File:M3AssaultRifle.png|75px]] |
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+ | |-|Icon=[[File:M3AssaultRifleIcon.png|75px]]|-|In-Hand=[[File:AssaultHeld.png|108px]]|-|Fired=[[File:AssaultFired.png|124px]]</tabber> |
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+ | | obtained =[[Level 5 - Flight Deck]] |
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+ | | operation = Semi-Automatic |
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+ | | ammo = Magnesium-Tips<br>Penetrators |
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+ | | attack = Projectile |
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+ | | damage = 75 <small>per Hit (Magnesium)</small><br>160 <small>per Hit (Penetrator)</small> |
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+ | | penetration = 50 <small>(Magnesium)</small><br>70 <small>(Penetrator)</small> |
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+ | | offense = 4 <small>(Magnesium)</small><br>5 <small>(Penetrator)</small> |
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+ | |destroy = No}}The '''MARK III Assault Rifle''' is a weapon found in ''[[System Shock]]''. |
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− | == |
+ | ==Overview== |
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+ | While the MARK III packs an incredible punch (especially with Penetrator rounds) it suffers from sadly undersized magazines, with less rounds apiece than the clips in ''all three'' of the sidearms found aboard [[Citadel Station|''Citadel Station'']]. Relying on the MARK III as a general-purpose weapon is thus inadvisable, but it '''does''' make an excellent tool for picking off the tougher Cyborgs and Robots. |
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− | == |
+ | ==Ammunition Types== |
+ | {| border="5" cellpadding="0" cellspacing="0" class="article-table" |
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+ | |[[File:MagTip Icon.png|15px]] |
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+ | |[[File:MagnesiumTips.png|20px]] |
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+ | |- |
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+ | |[[File:Penetrators Icon.png|15px]] |
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+ | |[[File:Penetrators.png|20px]] |
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+ | |} |
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+ | ==See Also== |
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− | * |
+ | *[[M-22 Assault Rifle]] |
+ | {{Clr}} |
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+ | == Trivia == |
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+ | * Modern assault rifles hold anywhere from 20 to 40 rounds in their magazines and are actually a type of automatic rifle, making the MARK III's low magazine capacity and semi-auto nature a curious design choice: it's technically a carbine. |
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+ | ---- |
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+ | {{SS Weapons}} |
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+ | [[Category:Pistol and Rifle Weapons]] |
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[[category:System Shock Weapons]] |
[[category:System Shock Weapons]] |
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+ | [[Category:Weapons]] |
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+ | [[Category:Ranged Weapons]] |
Revision as of 13:24, 27 August 2019
MARK III Assault Rifle | |
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Weapon Data | |
First Found | Level 5 - Flight Deck |
Destructible | No |
Operation | Semi-Automatic |
Ammunition | Magnesium-Tips Penetrators |
Attack Type | Projectile |
Damage | 75 per Hit (Magnesium) 160 per Hit (Penetrator) |
Armor Penetration | 50 (Magnesium) 70 (Penetrator) |
Offense Value | 4 (Magnesium) 5 (Penetrator) |
[Source] |
The MARK III Assault Rifle is a weapon found in System Shock.
Overview
This full-sized combat rifle in use in the 2070's is based on the 2064 Interlocutor KR-5.
While the MARK III packs an incredible punch (especially with Penetrator rounds) it suffers from sadly undersized magazines, with less rounds apiece than the clips in all three of the sidearms found aboard Citadel Station. Relying on the MARK III as a general-purpose weapon is thus inadvisable, but it does make an excellent tool for picking off the tougher Cyborgs and Robots.
Ammunition Types
Magnesium Tips (10) - Caseless, caustic slug that maximizes wound damage. | ||
Penetrators (8) - High-power rounds that can penetrate 20mm steel armor. |
See Also
Trivia
- Modern assault rifles hold anywhere from 20 to 40 rounds in their magazines and are actually a type of automatic rifle, making the MARK III's low magazine capacity and semi-auto nature a curious design choice: it's technically a carbine.
Template:SS Weapons