mNo edit summary Tag: Visual edit |
(Added an image of firing weapon (also hi-res original resource)) Tag: Visual edit |
||
Line 2: | Line 2: | ||
| name = MARK III Assault Rifle |
| name = MARK III Assault Rifle |
||
| image = <tabber>Pickup=[[File:M3AssaultRifle.png|75px]] |
| image = <tabber>Pickup=[[File:M3AssaultRifle.png|75px]] |
||
− | |-|Icon=[[File:M3AssaultRifleIcon.png|75px]]|-|In-Hand=[[File:AssaultHeld.png|108px]]</tabber> |
+ | |-|Icon=[[File:M3AssaultRifleIcon.png|75px]]|-|In-Hand=[[File:AssaultHeld.png|108px]]|-|Fired=[[File:AssaultFired.png|124px]]</tabber> |
| obtained = |
| obtained = |
||
| operation = Semi-Automatic |
| operation = Semi-Automatic |
Revision as of 01:39, 10 April 2019
MARK III Assault Rifle | |
---|---|
Weapon Data | |
Operation | Semi-Automatic |
Ammunition | Magnesium-Tips Penetrators |
Attack Type | Projectile |
Damage | 75 per Hit (Magnesium) 160 per Hit (Penetrator) |
Armor Penetration | 50 (Magnesium) 70 (Penetrator) |
Offense Value | 4 (Magnesium) 5 (Penetrator) |
[Source] |
The MARK III Assault Rifle is a weapon found in System Shock.
Overview
This full-sized combat rifle in use in the 2070's is based on the 2064 Interlocutor KR-5.
While the MARK III packs an incredible punch (especially with Penetrator rounds) it suffers from sadly undersized magazines, with less rounds apiece than the clips in all three of the sidearms found aboard Citadel Station. Relying on the MARK III as a general-purpose weapon is thus inadvisable, but it does make an excellent tool for picking off the tougher Cyborgs and Robots.
Ammunition Types
Magnesium Tips (10) - Caseless, caustic slug that maximizes wound damage. | ||
Penetrators (8) - High-power rounds that can penetrate 20mm steel armor. |
See Also
Trivia
- Modern assault rifles hold anywhere from 20 to 40 rounds in their magazines and are actually a type of automatic rifle, making the MARK III's low magazine capacity and semi-auto nature a curious design choice: it's technically a carbine.
Template:SS Weapons