Citadel Station Level R - Reactor | |
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Area Information | |
Level ID | R
|
Surgery Machine | 1
|
Restoration Bay | 1
|
Energy Charge Stations | 1
|
Radiation Treatment Areas | 1
|
Cyberspace Terminals | 1
|
Keypads | 2
|
Security Cameras | 8
|
Small CPUs | 1
|
Hidden Areas | 4
|
Elevators | 1
|
Connected Levels | |
Soundtrack | |
[Source] |
The Reactor and energy systems are located on Level R of Citadel Station.
Overview[]
This level houses the Station's Reactor and support facilities. Painted mainly in gray, this level of Citadel is marked by its inelegant, yet functional architecture.
Due to the inherent health risk involved, a medical substation and the Station's only Radiation Treatment Area have been installed here. There's also a variable gravity chamber, which is used by TriOptimum engineers and scientists in a variety of experiments. This level also has a shield generator room with a receptacle for Isotope X-22. The reactor core area has a destruct sequence lever, activated upon entering a 6-digit access code.
Objectives[]
First Visit[]
- Use the Isotope X-22 found on the Research level to turn on the station's shields.
- Use the laser safety override code found on the Research level and disable the laser safety override that prevents the laser from being fired into the shields.
Second Visit[]
- Use the Reactor Self Destruct code (found upon destroying the computer nodes on levels 1-6) and flip the self-destruct switch to enable the reactor to self-destruct.
Enemies[]
- Autobomb (7)
- Cyborg Assassin (8)
- Cyborg Drone (4)
- Exec-Bot (1)
- Flier-Bot (3)
- Hopper (9)
- When the population fall below 3/3/3/5, they are replenished by 0/2/2/4 in the corridors (up to a maximum of 0/24/24/48). When the reactor is set to destruct, they are replenished by 0/3/3/6.
- Mutated Cyborg
- When the reactor is set to destruct, one appears in Elevator (except on the easiest difficulty).
- Security-1-Bot (5)
- Security-2-Bot (2)
- Once the laser is destroyed, another Sec-2 bot will appear near the Elevator with 738 hit points. When the reactor is set to destruct, they are replenished once by 0/2/2/3.
- Zero-Grav Mutant (7)
- Cyberguards (1)
Logs and E-Mails[]
Audio Logs[] |
Paper Logs[]Cyberspace Logs[]V-Mail[]
|
Codes[]
- Laser Safety Override - 199 (Found on Research, used on Reactor)
- Reactor Self Destruct - Different Each Game (found by putting the numbers together that are given upon destroying the computer nodes on levels 1 through 6)
Weapons and Items[]
New Weapon[]New Explosive[] |
New Hardware Attachment[] |
Cyberspace Items[]
- Pulser Combat (2)
- Cybershield (2)
- I.C.E. Drill (2)
- Data - Reactor
- Game - Wing 0
- Switching Node (2)
- Blast door unlocked.
- Armory access overridden.
Trivia[]
- The Reactor Level has its own symbol in the game's files, though it is never used.
Gallery[]
System Shock Locations | |||||
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Citadel Station | |||||
Level R |
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Level G1 - Alpha Grove |
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Saturn | |||||
Earth | |||||
New Atlanta |