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{{Infobox SS1Level
 
{{Infobox SS1Level
| name = Level 7 - Systems Engineering<br>[[File:Electronics Icon.png]]
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| name = Level 7 - Engineering<br>[[File:Electronics Icon.png]]
 
| image =[[File:Engineering.png|275px]]
 
| image =[[File:Engineering.png|275px]]
| id = LV 7
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| id = '''7'''
 
| autodoc = 1
 
| autodoc = 1
 
| recharge = 3
 
| recharge = 3
| hidden =
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| hidden =1
 
| connected = [[Level 6 - Executive|Executive]]<br>[[Level 8 - Security|Security]]
 
| connected = [[Level 6 - Executive|Executive]]<br>[[Level 8 - Security|Security]]
| music =
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| music = [[File:SSReactorSysEngFlightDeck.ogg]]
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|terminal = |camera = 21|node = 4|elevator = 2|restoration = 1}}
}}The '''Systems Engineering Level''' is the seventh level of [[Citadel Station]] explored in ''[[System Shock]]''.
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Systems''' Engineering '''is the '''Level 7 '''of [[Citadel Station|''Citadel Station'']]''.''
   
  +
==Overview==
The level contains many of the stations support and communications systems, including the primary antenna relays. This level's subdued, brown-yellow color scheme adds to its techno-industrial atmosphere.
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[[File:SSLevel7Map.png|right|275px]]The level contains many of the stations support and communications systems, including the primary antenna relays. This level's subdued, brown-yellow color scheme and cramped corridors add to its techno-industrial atmosphere. It is also the last level with a working [[Surgery Machine]].
   
 
System administrator [[Willard Richie|Willard Richie's]] office is there, with an [[Systems Code|essential log]].
 
System administrator [[Willard Richie|Willard Richie's]] office is there, with an [[Systems Code|essential log]].
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*[[Autobomb]] (1)
 
*[[Autobomb]] (1)
 
**<small>When destroyed, another will appear near a chute in the northeast corner of the map to take its place.</small>
 
**<small>When destroyed, another will appear near a chute in the northeast corner of the map to take its place.</small>
*[[Cyborg Assassin]] (10)
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*[[Cyborg Assassin (SS1)|Cyborg Assassin]] (10)
 
*[[Cyborg Enforcer]] (13)
 
*[[Cyborg Enforcer]] (13)
 
**<small>When the population falls below 3, they are replenished by 0/1/1/2. An additional 0/1/1/2 appear in the Clover Leaf area for each Cyborg Assassin killed.</small>
 
**<small>When the population falls below 3, they are replenished by 0/1/1/2. An additional 0/1/1/2 appear in the Clover Leaf area for each Cyborg Assassin killed.</small>
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*[[Repair-Bot]] (2)
 
*[[Repair-Bot]] (2)
 
*[[Security-1-Bot]] (15)
 
*[[Security-1-Bot]] (15)
**<small>When the population falls below 5, 0/2/2/3 will appear. Additionally, when the reactor is set to destruct, more will appear inside the surgery machine (as many as will fit).</small>
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**<small>When the population falls below 5, 0/2/2/3 will appear. Additionally, when the reactor is set to destruct, more will appear inside the Surgery Machine (as many as will fit).</small>
 
*[[Security-2-Bot]] (6)
 
*[[Security-2-Bot]] (6)
 
**<small>When the reactor is set to destruct, 0/4/4/5 will appear at the southern antenna.</small>
 
**<small>When the reactor is set to destruct, 0/4/4/5 will appear at the southern antenna.</small>
   
 
==Logs and E-mails==
 
==Logs and E-mails==
  +
{{Col-begin}}
===[[Audio Log]]s===
 
  +
{{Col-2}}
 
===Audio Logs===
 
*[[Arnold Hessman]] - [[Access to Core]]
 
*[[Arnold Hessman]] - [[Access to Core]]
 
*[[Willard Richie]] - [[Systems Code]]
 
*[[Willard Richie]] - [[Systems Code]]
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*[[SHODAN]] - [[Security]]
 
*[[SHODAN]] - [[Security]]
 
*SHODAN - [[Fortress]]
 
*SHODAN - [[Fortress]]
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{{Col-2}}
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===E-Mails===
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*[[Rebecca Lansing]] - [[Destroying Citadel Station|Destroying ''Citadel Station'']]
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{{Col-end}}
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  +
==Weapons and Items==
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===New Hardware Attachments===
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*[[Environmental Protection Suit]] <small>v3</small>
 
----
 
----
 
{{Locations SS1}}
 
{{Locations SS1}}

Revision as of 12:17, 6 September 2019

Template:Infobox SS1Level Systems Engineering is the Level 7 of Citadel Station.

Overview

SSLevel7Map

The level contains many of the stations support and communications systems, including the primary antenna relays. This level's subdued, brown-yellow color scheme and cramped corridors add to its techno-industrial atmosphere. It is also the last level with a working Surgery Machine.

System administrator Willard Richie's office is there, with an essential log.

Enemies

  • Autobomb (1)
    • When destroyed, another will appear near a chute in the northeast corner of the map to take its place.
  • Cyborg Assassin (10)
  • Cyborg Enforcer (13)
    • When the population falls below 3, they are replenished by 0/1/1/2. An additional 0/1/1/2 appear in the Clover Leaf area for each Cyborg Assassin killed.
  • Cyborg Warrior (4)
    • When the population falls below 5, they are replenished by 0/1-2/1-2/2-3.
  • Exec-Bot (8)
  • Mutated Cyborg (2)
    • When the reactor is set to destruct, 0/2/2/3 will appear outside Elevator 11.
  • Repair-Bot (2)
  • Security-1-Bot (15)
    • When the population falls below 5, 0/2/2/3 will appear. Additionally, when the reactor is set to destruct, more will appear inside the Surgery Machine (as many as will fit).
  • Security-2-Bot (6)
    • When the reactor is set to destruct, 0/4/4/5 will appear at the southern antenna.

Logs and E-mails

Audio Logs

E-Mails

Weapons and Items

New Hardware Attachments


Template:Locations SS1