(Changed incorrect Medic Autodoc to Surgery Machine.) Tag: Visual edit |
(Added Hidden Areas (Doors/Floors) information) Tag: Visual edit |
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| autodoc = 1 |
| autodoc = 1 |
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| recharge = 3 |
| recharge = 3 |
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− | | hidden = |
+ | | hidden =1 |
| connected = [[Level 6 - Executive|Executive]]<br>[[Level 8 - Security|Security]] |
| connected = [[Level 6 - Executive|Executive]]<br>[[Level 8 - Security|Security]] |
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| music = [[File:SSReactorSysEngFlightDeck.ogg]] |
| music = [[File:SSReactorSysEngFlightDeck.ogg]] |
Revision as of 10:35, 19 August 2019
Template:Infobox SS1Level Systems Engineering is the Level 7 of Citadel Station.
Overview
The level contains many of the stations support and communications systems, including the primary antenna relays. This level's subdued, brown-yellow color scheme and cramped corridors add to its techno-industrial atmosphere. It is also the last level with a working Surgery Machine.
System administrator Willard Richie's office is there, with an essential log.
Enemies
- Autobomb (1)
- When destroyed, another will appear near a chute in the northeast corner of the map to take its place.
- Cyborg Assassin (10)
- Cyborg Enforcer (13)
- When the population falls below 3, they are replenished by 0/1/1/2. An additional 0/1/1/2 appear in the Clover Leaf area for each Cyborg Assassin killed.
- Cyborg Warrior (4)
- When the population falls below 5, they are replenished by 0/1-2/1-2/2-3.
- Exec-Bot (8)
- Mutated Cyborg (2)
- When the reactor is set to destruct, 0/2/2/3 will appear outside Elevator 11.
- Repair-Bot (2)
- Security-1-Bot (15)
- When the population falls below 5, 0/2/2/3 will appear. Additionally, when the reactor is set to destruct, more will appear inside the Surgery Machine (as many as will fit).
- Security-2-Bot (6)
- When the reactor is set to destruct, 0/4/4/5 will appear at the southern antenna.
Logs and E-mails
Audio Logs
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E-Mails |
Weapons and Items
New Hardware Attachments
Template:Locations SS1