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Executive Suites and Crew Facilities are located on Level 6 of Citadel Station.
Overview[]
This level sports a number of teleconference and board rooms where TriOptimum executives can conduct business with their Earth counterparts. Lavishly decorated with beige, blue, and black tiles and red carpeting, this level is designed to offer a stress-free professional environment. To further this goal, the Level provides sole access to the Station's lush, green nature groves (Alpha, Beta, Gamma (Inaccessible), and Delta). Also featured on this level are dorms and a theater.
Quadrants:
- Alpha quadrant contains the main banquet hall and conference rooms.
- Beta quadrant houses the living area and dorms as well as Diego's office with the Jettison Enable Master Control. Beta Grove is locked but can be unlocked by a cyberspace toggle, or a button found in dormitories.
- Gamma quadrant is under construction.
- Delta quadrant is a mercantile area with shopping facilities.
Objectives[]
First Visit[]
- Unlock access to Beta Quadrant either by completing a cyberspace sequence or getting the correct access card.
- Unlock access to Beta Grove either by completing a cyberspace sequence or hitting a switch in Edward Diego's Office.
- Unlock the safety interlock switches in Alpha Grove, Beta Grove, and Delta Grove.
- Attempt to hit the master jettison enable switch.
Second Visit[]
- Hit the master jettison enable switch.
- Hit the jettison switch to jettison Beta Grove.
Either Visit[]
- Destroy the computer nodes to get a piece of the reactor self-destruct code.
Enemies[]
- Autobomb
- Loader-Bot
- Cyborg Enforcer
- Cyborg Warrior
- Cyborg Assassin
- Cyborg Elite Assassin
- Diego Cyborg
- Exec-Bot
- Exec-Bot (Gold)
- Gorilla-Tiger
- Hopper
- Mobile-Laser
- Maintenance-Bot
- Security-1-Bot
- Serv-Bot
- Serv-Bot (Gold)
- Virus Mutant
- Cyberguard
- Cyberdog
- Cyber-Bully
- Cyber Stinger
- Cortex Reaver
Logs and E-mails[]
Audio Logs[]
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E-Mails[]
Text Logs[]
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Codes[]
- Maintenance Crawlway - 711 (Story 1, in Story 2 and 3 the code is randomized each playthrough)
Weapons and Items[]
Weapons[] |
Hardware Attachments[]Access Card[] |
Cyberspace Items[]
To Be Added...
Vending Machines[]
Mod-Kit Stations[]
Name | Weapon | Description | Price | Location |
---|---|---|---|---|
M-2100 Capacity | Magnum 2100 | Increases ammo carrying capacity to 12 rounds per magazine | 25 Credits | Executive |
Mark III Full-Auto | MARK III Assault Rifle | Changes fire rate to fully automatic permanently, Increases ammo carrying capacity to 50 | 25 Credits | Executive |
SK-27 Capacity | SK-27 Shotgun | Increases magazine capacity to 8 | 25 Credits | Executive |
Snacktrons[]
To Be Added
Transdermal Dispensers[]
Location | Contents | Price |
---|---|---|
Executive | Medipatch Healing Agent (2) Berserk Combat Booster (2) |
5 Tri-Credits 5 Tri-Credits 6 Tri-Credits 6 Tri-Credits |
Cut Content[]
The following was planned to be in the game during development but was cut or changed prior to release.
- Level layout and rooms closer to the original game
Trivia[]
- In the theater there is a hidden audio log on the 2nd floor balcony. There are a few corpses of a human and two robots, as well as a log that are a reference to Mystery Science Theater 3000.
Gallery[]
System Shock (Remake) Locations | |||||
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Citadel Station | |||||
Level 6 |
Level G1 - Alpha Grove |
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Saturn | |||||
Earth | |||||
New Atlanta |