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Ghosts are visions encountered in System Shock 2. Due to the R-Grade Cyber Interface, people equipped with it can see visions of the recently dead due to the cybernetics enhancing psychic perceptions.
They are mainly encountered in earlier levels with none seen in the later levels.
Levels Containing Ghosts[]
Trivia[]

- Ghosts also make an appearance in the Bioshock series, being a large part of the first game and a lesser part in the sequels. In Bioshock they are visions of the past much like in System Shock 2. In Bioshock 2 they appear in one of the trailers and there were once plans for visions of the past but they were cut. Lastly in Bioshock Infinite they appear in the form of an enemy called the Siren.
External Links[]
| System Shock 2 Enemies | ||
|---|---|---|
| Mechanical | Security Camera • Slug Turret • Maintenance Robot • Protocol Droid • Laser Turret • Security Robot • Assault Robot • Blast Turret • Rickenbacker Turret | |
| Half-Mechanical | Cyborg Midwife • Red Assassin • Cyborg Assassin • Virtual Assassin | |
| Half-Annelids | Pipe Hybrid • Blue Monkey • Shotgun Hybrid • Grenade Hybrid • Red Monkey • Rumbler | |
| Annelids | Grub • Grub Egg • Toxic Egg • Infant Arachnid • Adult Arachnid • Swarm Egg • Swarm • Psi Reaver • Black Egg • Invisible Arachnid | |
| Bosses | Greater Psi Reaver • Brain of the Many • SHODAN Avatar • SHODAN Core | |
| Environmental Hazards | Radiation • Toxin • Security Camera | |
| Non-Hostile | Ghosts • Humans | |
| Cut | Talon Droid • Nanobots • Wounded Hybrid • Brainball • Wormball • Antibody • Sticky (Viscous) Egg • Turret (Beta) • Witch • Undead Soldier Hammerit | |
