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Flier-Bot | |
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Enemy Stats | |
First Encounter | Level R - Reactor |
Most Common | Level 8 - Security |
Preferred Weapon | Magnum Pistol (Hollow Rounds) |
Primary Attack | Energy Beam |
Secondary Attack | Gas Grenade |
Damage (per Hit) | 30 (Primary) 150 (Secondary) |
Attack Range | 15 (Primary) 12 (Secondary) |
Hit Points | 75 |
Armor Value | 30 |
Defense Value | 2 |
Disruptability | 30% |
Perception | Medium |
Loot | 2 of the following: SV Needle Darts (10%) ML Standard Rounds (30%) ML Teflon Rounds (5%) AM Hornet Clip (5%) nothing (50%) |
[Source] |
The Flier-Bot or Flier is an enemy encountered in System Shock.
Overview[]
“ | ” | |
~ Catalog of Robotic Assistants on Citadel Station
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These flying machines can be mostly found on the Security Level, and have 2 methods of attack - an energy beam if you're close enough and gas grenades if you're out of primary range.
Strategy[]
Energy weapons and Magnum Pistols work well against these enemies.
Gallery[]
System Shock Enemies | ||
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Robots | Serv-Bot • Repair-Bot • Hopper • Security-1-Bot • Maintenance-Bot • Autobomb • Exec-Bot • Flier-Bot • Security-2-Bot | |
Mutants | Humanoid Mutant • Zero-Grav Mutant • Virus Mutant • Inviso-Mutant • Avian Mutant • Gorilla-Tiger • Plant Mutant | |
Cyborgs | Cyborg Drone • Cyborg Assassin • Cyborg Warrior • Cyborg Enforcer • Cortex Reaver • Diego Cyborg • Mutated Cyborg • Cyborg Elite Guard | |
Cyberspace Entities | Cyberdog • Cyberguards • Hunter-Killer • Cortex Reaver • Security Mines • SHODAN | |
Environmental Hazards | Radiation • Bio Contamination • Security Camera • Energy Drain Mine • Cyberspace Barricade • I.C.E. Barrier | |
Cut | Insectoid Mutant • Lifter • Large Turret • Security-3-Bot • Dynamic ICE |