|DC-05 Riot Gun|
|First Obtained||Level 4 - Storage|
|Operation|| Manual Repeating|
|Damage||6 per Hit|
For riot situations, this gun provides maximum knock-back with minimal damage (recommended for neutralizing less-dangerous targets).
The Riot Gun deals exceptionally low damage, making it a poor choice for most combat scenarios. It's capable of pushing various entities around, and is usually used to relocate live land mines or to push enemies into them.
Along with the Stun Gun it was not designed for inflicting lethal damage and should not be relied on in a combat situation.
|Rubber Slugs (20) - High-density, rubber bullets.|
- Most of the weapon names in System Shock are derived from the initials of the games developers. In this case, Doug Church.
- There is only one Riot Gun in the game, located on the Storage deck.
- The appearance of the Riot Gun seems to be based on a combination of the Milkor Stopper and Heckler & Koch HK69A1 grenade launchers. Interesting enough the former is designed as a less lethal anti-riot device, similar to the DC-05.
|System Shock Weapons|
|Hand-to-Hand||Lead Pipe • TS-04 Laser Rapier|
|Pistols and Rifles||SV-23 Dart Pistol • ML-41 Minipistol • Magnum 2100 Pistol • AM-27 Flechette • DC-05 Riot Gun •|
MARK III Assault Rifle • MM-76 Accelerator Rail Gun • RF-07 Skorpion
|Energy Weapons||SparqBeam Sidearm • SB-20 Mag-Pulse Rifle • DH-07 Stun Gun • ER-90 Laser Blaster • RW-45 Ion Pulse Rifle • LG-XX Plasma Rifle|
|Explosives||Fragmentation Grenade • Nitropack • Gas Grenade • Concussion Bomb • EMP Grenade • Land Mine • Earth-Shaker|
|Cut Content||Rivet Gun|