System Shock Wiki
System Shock Wiki
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The '''Cortex Reaver''' is a cyborg enemy encountered in ''[[System Shock]]'', both within [[Citadel Station|''Citadel Station'']] and [[Cyberspace]].
 
The '''Cortex Reaver''' is a cyborg enemy encountered in ''[[System Shock]]'', both within [[Citadel Station|''Citadel Station'']] and [[Cyberspace]].
   

Revision as of 19:13, 19 August 2019

Cortex Reaver
Enemy Stats
First Encounter Flight Deck
Executive (Cyberspace)
Most Common Flight Deck
Bridge
Preferred Weapon Assault Rifle
(Penetrator Rounds)
Primary Attack Projectiles
Secondary Attack Concussion Bombs
Damage (per Hit) 80 (Primary)
325 (Secondary)
Attack Range 4 (Primary)
6 (Secondary)
Hit Points 580
Armor Value 40
Defense Value 2
Disruptability 10%
Perception Medium
Loot nothing
[Source]

The Cortex Reaver is a cyborg enemy encountered in System Shock, both within Citadel Station and Cyberspace.

Overview

Unlike most Cyberspace watchdogs, the Cortex Reaver is not a security program. Instead, it is a Net-active cyborg whose awareness is constantly split between the physical realm and Cyberspace. Reaver's intelligence is driven by the brain of an involuntary human puppet, using their dead body. Cortex Reavers are capable of quickly frying a user’s link integrity and withstand numerous attacks before crashing. In Cyberspace, they appear as red, fragmented faces.

The Hacker first encounters one on the Flight Deck, after attempting to rescue a small squad of survivors.

Strategy

Unsurprisingly, it can be killed fairly easily with the Laser Rapier.

Gallery

Trivia

  • If the Hacker is killed and doesn't have access to a Restoration Bay, his fate is revealed in the "Game Over" cutscene. In it, Hacker's head is inserted into a Cortex Reaver's chamber and brainwashed to serve SHODAN.
    • This also happens if the time limit runs out on the maximum Mission difficulty.
      However, in this case the background music doesn't stop playing until the game quits to main menu.