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Commands can be entered using the command line while in-game. To bring up the command line, press the ":" key ("Shift+;") in MFD's Shoot Mode, then enter one of these commands below. When done, press Enter.

WARNING: If you open the command line when in MFD's Use Mode, older versions of the game can lock up.

Standard Commands

Standard Commands used by the game. Most are bindable using the Options > (Controls) > Customize Controls... menu. Current control configuration can be found in user.bnd file in the game's folder.

Command Effect
psi_power # Switches to level # of Psi power.
cycle_weapon # Cycles equippable weapons (#: -1 = back, 1 = forward).
show_version Displays version number.
fire_weapon # Fires weapon (#: 0 = off, 1 = on).
reload_gun Reloads corresponding weapon.
quicksave Saves to current folder.
stop_email Stops playing a mail or log.
frob_toggle Switches between modes.
swap_guns Switches between the primary and secondary weapon.
wpn_setting_toggle Toggles weapon settings.
quickuse Activates quick slot.
quickbind Binds quick slot.
select_psipower Brings up Psi power selection MFD.
shock_jump_player Causes the player to jump.
clear_teleport Clears existing teleport marker.
cycle_ammo Cycles through available ammo.
quickload Loads from current folder.
play_unread_log Plays unread log.
look_cursor Sets cursor to look mode.
frob_object Simple frob of the selected object.
frob_object_inv Simple frob of the selected object in inventory.
toggle_compass Toggles compass state.
toggle_inv Toggles inventory panel.
msg_history Toggles message history.
toggle_mouse Toggles mouse look and cursor modes.
query # Toggles query cursor (#: 0 = off, 1 = on).
split # Toggles split cursor (#: 0 = off, 1 = on).
interface_use Uses an item in the inventory.
equip_weapon $$ Equips a weapon from the inventory.

$$ = Object Code, see last table.

use_obj $$ Uses object.

$$ = Object Code, see last table.


Cheat Commands

Cheat Commands, greatly influencing the gameplay.

BEWARE: Use of summon_obj can cause problems with game triggers, leading to potential game over situations.

Command Effect
add_pool # Adds # of Cybernetic Modules.
psi_full Maxes out Psi points.
ubermensch Gives maximum Stats, Tech and Combat skills.

Does not grant any Psi Tiers nor Powers.

open_mfd 38 Opens Psi upgrades.
open_mfd 37 Opens Weapon upgrades.
open_mfd 36 Opens Tech upgrades.
open_mfd 35 Opens Stat upgrades.
open_mfd 20 Opens O/S upgrades. Usable up to four times.
summon_obj $$ Spawns an object at your feet.

$$ = Object Code, see last table.


Object Codes

This is a list of Object Codes/names that work with summon_obj (also use_obj and equip_weapon) commands.

Item Code Remarks
Nanites
0 Nanites nanites Alternatively: fakenanites
1 Nanite 1 nanite
5 Nanites 5 nanites
10 Nanites 10 nanites Alternatively: small nanite pile
20 Nanites 20 nanites Alternatively: medium nanite pile
50 Nanites big nanite pile
Cybernetic Modules
0 Modules exp cookies Alternatively: fakecookie
1 Module encrypted exp cookie Cannot be picked up.
1 Module 1 exp Alternatively: small bp pile
10 Modules 10 exp Alternatively: medium bp pile
20 Modules big bp pile
Weapons
Psi Amp psi amp
Wrench wrench
Pistol pistol Perfect condition, unmodified, loaded with 12 standard bullets.
Shotgun shotgun Perfect condition, unmodified, loaded with 6 standard slugs.
Assault Rifle assault rifle Perfect condition, unmodified, loaded with 12 standard bullets.
Laser Pistol laser pistol Perfect condition, unmodified, loaded with 50 units of charge.
Laser Rapier electro shock
EMP Rifle emp rifle Perfect condition, unmodified, loaded with 50 units of charge.
Grenade Launcher gren launcher Perfect condition, unmodified, loaded with 1 fragmentation grenade.
Stasis Field Generator stasis field generator Perfect condition, unmodified, unloaded.
Fusion Cannon fusion cannon Perfect condition, unmodified, loaded with 50 (not 40!) prisms.
Crystal Shard crystal shard Unresearched.
Viral Proliferator viral prolif Perfect condition, unmodified, unloaded, unresearched.
Annelid Launcher worm launcher Perfect condition, unmodified, unloaded, unresearched.
Ammunition
12 Standard Bullets standard clip
6 Standard Bullets small standard clip
12 Anti-Personnel Bullets he clip
6 Anti-Personnel Bullets small he clip
12 Armor-Piercing Bullets ap clip
6 Armor-Piercing Bullets small ap clip
6 Rifled Slugs rifled slug box
6 Anti-Personnel Shotgun Shells pellet shot box
Fragmentation Grenades timed grenade
3 Proximity Grenades prox. grenade
3 Incendiary Grenades incend. grenade
3 EMP Grenades emp grenade
3 Disruption Grenades toxin grenade
10 Prisms small prism
20 Prisms large prism
Small Worm Beaker (4 Worm Clusters) small worm beaker
Large Worm Beaker (8 Worm Clusters) large worm beaker
Hypos
Medical Hypo med patch
Psi Hypo psi booster
Speed Booster speed boost
Strength Booster strength boost
Anti-Radiation Hypo rad patch
Anti-Toxin Hypo detox patch
Psi Booster int boost Unresearched.
Psi patch psi patch Unused in-game, unfinished item.
Regeneration
Surgical Unit Activation Key med bed key
Medical Kit medical kit
Diagnostic/Repair Module cheeseborger
Annelid Healing Gland annelid_medpatch Unresearched.
Annelid Psi Organ annelid_psipatch Unresearched.
Armor
Light Combat Armor light armor
Medium Combat Armor medium armor
Heavy Combat Armor heavy armor
Powered Armor reflec armor Starts with 100 units of charge.
Hazard Suit vacc suit
WormSkin Armor worm skin Unresearched.
Tools
Disposable Maintenance Tool maintenance tool
Portable Battery portable battery
French-Epstein Device french-epstein device
ICE Pick ice pick
Auto-Repair Unit molec. analyzer
Small Beaker small beaker
Large Beaker large beaker
Recycler recycler
Software
Research Software research soft v# # = 1-3.
Hacking Software hack soft v# # = 1-3.
Repairing Software repair soft v# # = 1-3.
Modification Software modify soft v# # = 1-3.
Implants
BrawnBoost™ brawnboost Starts with 100 units of charge.
SwiftBoost™ swiftboost Starts with 100 units of charge.
PsiBoost™ smartboost Starts with 100 units of charge.
LabAssistant™ labassistant Starts with 100 units of charge.
EndurBoost™ endurboost Starts with 100 units of charge.
WormMind wormmind Unresearched, starts with 100 units of charge.
ExperTech™ expertech Starts with 100 units of charge.
WormBlood wormblood Unresearched, starts with 100 units of charge.
WormHeart wormheart Unresearched, starts with 100 units of charge.
RunFast™ runfast Unused in-game, starts with 100 units of charge.
WormBlend wormblend Unused in-game, unresearched, starts with 100 units of charge.
Organs
Hybrid Organ og organ Unresearched.
Monkey Brain monkey_brain Unresearched.
Midwife Organ midwife organ Unresearched.
Grub Pod Organ grub organ Unresearched.
Arachnid Organ arach. organ Unresearched.
Swarm Pod Organ swarm organ Unresearched.
Rumbler Organ rumbler organ Unresearched.
Psi Reaver Organ mn. over. organ Unresearched.
Greater Psi Reaver Organ gr. over. organ Unresearched.
Chemicals
Antimony [Sb] chem #4
Arsenic [As] chem #11
Barium [Ba] chem #18
Californium [Cf] chem #7
Cesium [Cs] chem #12
Copper [Cu] chem #6
Fermium [Fm] chem #1
Gallium [Ga] chem #3
Hassium [Hs] chem #13
Iridium [Ir] chem #10
Molybdenum [Mo] chem #15
Osmium [Os] chem #9
Radium [Ra] chem #17
Selenium [Se] chem #19
Sodium [Na] chem #8
Technetium [Tc] chem #16
Tellurium [Te] chem #14
Vanadium [V] chem #2
Yttrium [Y] chem #5
Key Items
Power Cell dead power cell Uncharged.
Power Cell power cell Charged.
Circuit Board circuitboard Part 45m/dEx!
Vial of Toxin-A anti-annelid toxin Unresearched.
Simulation Chips chip # # = a, b, c for Quantum, Linear, and Interpolated chips respectively.
Sympathetic Resonator big bomb
GamePig™
GamePig™ gameboy
Golf game cartridge golf cart
OverWorld Zero game cartridge overworld cart
Street Hog game cartridge hogger cart
Swine Hunter game cartridge swinehunter cart Alternatively: swine hunter cart (no description)
Swinekeeper game cartridge swinekeeper
Tic-Tac-Triop game cartridge ttt cart
Burro Hog game cartridge burro hog cart Unused in-game.
Hog Wallow game cartridge abyss cart Unused in-game.
Hurling Bacon game cartridge kabacon cart Unused in-game.
Pig Stacker game cartridge pig stacker cart Unused in-game.
Super Pig Turbo CE Alpha cartridge ping cart Unused in-game.
Food & Drink
Potato Chips chips
Soda soda can
Juice juice bottle
Champagne champagne bottle
Liquor liquor bottle
Vodka vodka bottle
Recyclable Junk
Mug mug
Plant plant #2
Cigarettes cigarettes
Pool Cue pool cue
Ring Buoy ring buoy
Basketball basketball Only the one picked up on Earth can get you the easter egg Audio Log. Basketballs summoned using cheat commands won't work.
Book-o-Tron book_1 Unused in-game.
Heart Pillow heart pillow Unused in-game.
Alien Magazine this month in ping pong
Beua Magazine dj news
Bisturi Magazine kangaroo quarterly
DROID. Magazine rolling monthly
Jack Leather Magazine cigar lover
Natura Magazine vita men's monthly
Access Cards
ATHLETIC SECTOR <none> Athletic Sector access. There is no working Summon Code in the game due to an error in an internal object category tree. It should be most likely "crew 2 card" (the unique object name is Crew_Card2), but it doesn't work. The card itself can be found on the Recreation Deck in the Upper Crew Quarters, in the middle room on the northern wall, on the body of a female crew member.
BRIDGE bridge card Bridge access.
CARGO BAY 2A/2B cargo bay 2a/2b Cargo Bay 2A/2B access.
CRYOGENICS SECTOR cryo card Cryogenics Sector access.
DECK 2 CREW crew card Deck 2 Crew's Quarters access.
DECK 5 CREW rec crew key Deck 5 Crew's Quarters access. Has a different look than other summoned cards.
DIEGO'S QUARTERS rick room key Diego's Quarters access.
HYDROPONICS A/B/D hydro card # Hydroponics Sector access. # = a, b, d.
OPS OVERRIDE ops override key Ops Override access.
R & D SECTOR r and d card Research and Development Sector access.
RICKENBACKER <none> Rickenbacker access. There is no working Summon Code in the game due to an error in an internal object category tree. It should be "rickenbacker card", but it doesn't work. The card itself can be found on the first level of UNN Rickenbacker, on the body of a male UNN soldier located beyond the hull breach.
SCIENCE SECTOR science card Science Sector access.
SECURITY security card Security access.
SHUTTLE BAY shuttle access key Shuttle Bay access.
Stim Unit Access Cards #_card # = Stim Unit name (nikki, candy, lance, sven).
"Deck 5 Crew's Quarters" crew 2 card Unused in-game. Likely should be Athletic Sector access, but is bugged.
"Cargo Bay 1A/1B" cargo bay 1a/1b Unused in-game. Cargo Bay 1A/1B is always open (as its lock is broken).
"Engineering Override" eng override key Unused in-game. Part of the original game concept.
"Medical" med card Unused in-game.
"Medical Annex" med annex key Unused in-game.
Enemies
Pipe Hybrid og-pipe
Shotgun Hybrid og-shotgun
Grenade Hybrid og-grenade
Blue Monkey blue monkey
Red Monkey red monkey
Grub grub
Swarm swarm
Infant Arachnid baby arachnid
Adult Arachnid arachnightmare
Invisible Arachnid invisibile arachnid
Psi Reaver overlord They spawn indefinitely each 30 seconds after being killed.
Greater Psi Reaver greater over. They spawn indefinitely each 30 seconds after being killed.
Psi Reaver's brain overlord brain Does not cause any Psi Reavers to spawn, neither makes the nearby ones stop spawning after killed.
Rumbler rumbler
Security Camera security camera
Slug Turret slug turret
Laser Turret laser turret
Blast Turret blast turret
Rickenbacker Turret rick turret
Protocol Droid protocol droid
Maintenance Robot maintenance
Security Robot security
Assault Robot assault
Cyborg Midwife midwife
Cyborg Assassin assassin
Red Assassin red assassin Doesn't carry simulation chips.
SHODAN's avatar shodan
SHODAN's head shodan head Killing it will not end the game.
Toxic Egg floor pod Won't burst on its own, can contain annelid Psi organ or healing gland.
Wall mounted Toxic Egg wall pod Won't burst on its own, can contain annelid Psi organ or healing gland.
Grub Egg grub floor pod Won't burst on its own, can contain annelid Psi organ or healing gland.
Wall mounted Grub Egg grub wall pod Won't burst on its own, can contain annelid Psi organ or healing gland.
Swarm Egg swarmer floor pod Won't burst on its own, can contain annelid Psi organ or healing gland.
Wall mounted Swarm Egg swarmer wall pod Won't burst on its own, can contain annelid Psi organ or healing gland.
Black Egg golden egg Destroying it will not affect Black Egg counter aboard the Rickenbacker.
Worm Piles wormgoo
Talon Droid talon droid Unused in-game. Originally a Flencer from the Terminator (https://terminator.fandom.com/wiki/Flencer), AI complete but not attacking.
Projectiles and Powers
Turret rocket turret rocket Very slow moving, but just as lethal as the real thing.
Fusion projectile fusion shot Very slow moving, but just as lethal as the real thing.
Teleport marker teleport marker Non-functional, and can't be removed in any way.
Upgrade Units etc.
Psi Upgrade Unit psi trainer
Stats Upgrade Unit stats trainer
Tech Upgrade Unit tech trainer
Weapons Upgrade Unit weapon trainer
O/S Upgrade unit trait machine You're limited to four upgrades, no matter how many of these you spawn.
Surgical Unit med bed Doesn't have a key attached.
Security Computer security comp
Scenery and Terrain Objects
Bench bench
Body Bag body bag
Computer Console computer console
Crewman crewman
Crewwoman crewwoman
Exploding barrel explode barrel
Faucet faucet
Gurney gurney
Microscope microscope
Radioactive barrel rad barrel
Wide Machinery wide machinery
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