No edit summary |
(Transcript changed to reflect 1:1 the one in the game, down to the smallest detail like formatting, double spaces, etc. Taken from game assets directly.) Tag: Visual edit |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Audio Log |
|
− | + | | game = System Shock |
|
− | + | | speaker = Lonni Stevens |
|
− | + | | name = charging robots |
|
− | + | | image = [[File:TriOptimum-Executive.png]] |
|
+ | | log = [[File:Charging Robots.ogg]] |
||
− | | recipient = None |
||
− | + | | date = 11.FEB.72 |
|
− | + | | recipient = - |
|
+ | | level = Level 8 - Security |
||
⚫ | |||
+ | | location = |
||
⚫ | |||
⚫ | | transcript = Announcement to security maintenance personnel. While recharging security-2 robots in the maintenance bay, you may notice considerable power drain to auxiliary systems. Lights will dim and the door leading out of the room will be locked. If an emergency arises and you need power, hit the charge interrupt button. The lights and doorlock will be back on line and the robots will be revived from their charge sleep. |
||
⚫ |
Revision as of 21:34, 6 June 2019
System Shock − Audio Log | ||
From | Lonni Stevens | |
Subject | charging robots | |
Date | 11.FEB.72 | |
Recipient | - | |
Level | Level 8 - Security | |
Location | ||
Announcement to security maintenance personnel. While recharging security-2 robots in the maintenance bay, you may notice considerable power drain to auxiliary systems. Lights will dim and the door leading out of the room will be locked. If an emergency arises and you need power, hit the charge interrupt button. The lights and doorlock will be back on line and the robots will be revived from their charge sleep. |