System Shock Wiki
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System Shock Wiki

DarkStar1988 DarkStar1988 12 June
0

Secmod 3 needs its own wiki

If you haven't given a look at ThiefsieFool's massive overhaul/new content mod, you owe it to yourself to try it now.

https://www.systemshock.org/index.php?topic=7153.0

Partial list of the awesomeness involved:

Badly-needed rebalance/cleanup of the OS upgrades and PSI powers , some of which were duplicates or functionally useless.

SS1-style wire puzzles

New puzzles

New explorable areas

Multiple new weapons

Repairable turrets

An actual new level

Ability to McGyver all kinds of things into other things



Seriously, I've just finished a playthrough of this and quite honestly I don't think any other mod combo can really touch it. TF has put a MASSIVE amount of work adding all manner of new, functional things that significantly add to the game. About the o…

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PLANET23K PLANET23K 7 October 2020
0

UCP Migration

Hello there!


As you all can see, we have (been) migrated to the newer version of the Fandom/Wiki(a), that is UCP. As with all changes, there are ups and downs, but this transition went surprisingly... smooth? Well, at least way smoother than I expected.

Sure, there are some some drawbacks, but then again it's natural with the changes. One major thing you could notice is the lack of messages on user Message Walls - this is supposedly temporary as they will be migrated a bit later (probably a week or so). EDIT: Already fixed!

And yes - there are good changes. One is the new editor which is faster, fresher and remembers all information even if the browser process is killed. It also features a sleeker and better Source Editor - to use it, just press t…


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Kelis98 Kelis98 13 August 2019
2

I found out something interesting about SS1 Classic.

So if you've ever played SS1 classic, you may know that the audio sounds off. Well I was messing around with the files and I found out that by going into the options with DOSBox you can set the audio to midi, which fixes the problem. This only seems to work with the GOG version since the steam version doesn't show all of the files. The graphics are still a little off, but I thought this was worth sharing. (Kelis98 (talk) 01:38, August 13, 2019 (UTC))

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Kelis98 Kelis98 12 August 2019
1

Happy 20th Birthday System Shock 2.

Well System Shock 2 is 20 years old today, I would say that overall it still holds up although its character models definitely look dated. Maybe we can do something on the wiki to celebrate, idk. I might play it on my spare time it's been awhile. (Kelis98 (talk) 00:43, August 12, 2019 (UTC))

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Kelis98 Kelis98 12 June 2019
1

We need larger upload sizes

Sometimes whenever gifs are released on Kickstarter I can't upload them because they are too big, which means I have to compress them first. It would be nice if we could upload larger file sizes. It's not the worst thing ever, but it would be nice. (Kelis98 (talk) 01:35, June 12, 2019 (UTC))

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Gtctrinity Gtctrinity 5 June 2019
1

New Infoboxes?

How do we feel about creating a new infobox template for SS2 psi powers? The pages are feeling awfully bare and some of them are missing information. Maybe the already existing weapon infobox templates can be repurposed?

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Shrimpsofthecoast Shrimpsofthecoast 19 May 2019
1

Inspiration? Or plagiarism? Songs that sound familiar

I was recently replaying the first System Shock, when I noticed something. A few tracks sounded similiar to existing music. So I'd thought I'd list the ones that sound the most similar, and give my thoughts on them.

1) Lunatic fringe-Red rider. This track from the early 80's sounds very much like the Research level track, albeit a bit more funky, share your thoughts! (I'll be linking all songs at the end)

2) Head like a hole-Nine inch nails. This hardcore track from the late eightes is a clear inspiration for the Reactor level music, I think both songs are pretty metal in their own right, but theres no denying head like a hole inspired the soundtrack. 

3) Phantasm main theme-Fred Myrow. Well, this is the biggest one of all, the Executive level …

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Kelis98 Kelis98 4 April 2019
1

Main Page and Wallpaper

You may notice that there is a large blank space towards the end of the main page, if anyone has any ideas on what to put there let me know.

Also, I'm considering changing the wallpaper once the remake and/or ss3 release date comes closer. I'm not changing it yet, but if anyone has any ideas on what it could be let me know.

{Kelis98 (talk) 23:46, April 4, 2019 (UTC)}

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PLANET23K PLANET23K 1 April 2019
2

Terminator was planned in System Shock 2 universe

This is big news, but just discovered it today, so had to share it with you all.

In these days we would call it a crossover, but at that time it could be a revolution.

Irrational Games and Looking Glass Studios in hand with Electronic Arts were actually in cooperation with Gale Anne Hurd (the rightholder of the original Terminator movie, at the time of the production of System Shock 2 she had 50% of the rights), some of the former Carolco Pictures founders and James Cameron, to actually introduce the Terminator into the System Shock franchise as part of the promotion of their new upcoming film.

The talks have been very advanced at that time, as the rightholders decided to give the responsibility to a less known studio, but the one that could …

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Kelis98 Kelis98 7 September 2018
1

News and Updates

First off, I want to thank all of the new members who have been editing on here recently. I realize that most of you are no longer here (as most come and go), but I wanted to thank you anyway (you have been a great help, it's a shame you didn't stay for long, but again I appreciate the help).


Secondly, the source port update has been released for System Shock Enhanced Edition. I cannot currently cover it, because I prefer the original Enhanced Edition and have turned off auto updates and made a back up (since the new one is replacing the old one). I plan on installing it elsewhere, but for now I am currently unable to document the changes outside of what's in the changelog and what I played in the beta. (Kelis98 (talk) 01:56, September 7, 2…

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Speccyemerald Speccyemerald 24 June 2018
3

Gamma grove is still out there intact.

Citadel Station's Gamma grove clearly got launched about several months before the Hacker's cryogenic healing coma was finished. It didn't have as many mutants nor as much biocontamination as Beta Grove did (it likely was closer to what alpha grove was by the time the hacker reached executive level). Its also clear that SHODANs components just exist in the bridge aka level 9. She has her being all across the station, be it Level R, Maintence, or Storage etc. So, its not very far fetched to think that Gamma grove, which was jettisoned by rebellious Trioptimum employees after entering it in an attempt to escape to safety (one that resulted in them all being suffocated to death due to SHODAN managing to cause all life-support systems to shut …

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Kelis98 Kelis98 22 February 2018
1

Art Dump

There has been a large amount of artwork posted, I will post some of it after I decide on which angles to choose, if anyone has any particular one that you think should be kept, let me know. (Kelis98 (talk) 15:39, February 22, 2018 (UTC))

https://www.artstation.com/artwork/nx4vX

https://www.artstation.com/flewda

https://www.artstation.com/artwork/PwwNn

https://www.artstation.com/artwork/kbbmd

https://www.artstation.com/artwork/ZvvOR

https://www.artstation.com/artwork/qyy6n

https://www.artstation.com/artwork/LPPr0

https://www.artstation.com/artwork/Pwwgo

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Kelis98 Kelis98 17 February 2018
3

Important News

https://www.kickstarter.com/projects/1598858095/system-shock/posts/2115044


Update: https://www.pcgamer.com/nightdive-talks-system-shock-remakes-change-in-direction-expects-release-probably-q1-of-2020/ (Kelis98 (talk) 18:21, February 17, 2018 (UTC))

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Kelis98 Kelis98 9 January 2018
0

Things to Work on

This is a post to try and gather everything that needs to be done on the wiki. It won't be filled immediately but will be updated over time.


  • 1 Mobile Site
  • 2 Janice Polito Emails and Audio Logs
  • 3 SHODAN Emails and Audio Logs
  • 4 Other
  • 5 Shodanpedia/Wikia

  • Needs Updating

Demo Only

  • Access Cards

Cut

  • Sub-Elevator

Yet to be Categorized

  • Keycodes
  • Cyber Upgrade Units
  • Upgrade Units (2)
  • Cybernetic Modules
  • Hacking Replicators
  • Clear the Shaft

  • The Many
  • My Revenge (1)
  • My Revenge (2)
  • Transmitter

  • Cyberspace Barricade
  • Alix Banegas (CFO)
  • Stephen Kick (CEO)
  • Unknown Biological Infestation
  • System Shock 1 in hand weapon sprites

  • Other Social Media and Website Pages/Accounts (On hold till more activity)
  • Background Change (May be done upon release of a new game)

(Kelis98 (talk) 23:26, January 9, 2018 …







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Kelis98 Kelis98 8 November 2017
2

Tabs

I have been looking into Wookieepedia's Canon/Legends template in order to see how it works.

It seems that there are two articles seperated by a / and it seems as if there is one. 

For example:

Lightsaber

Lightsaber/Legends

The following is a partially edited section of code from the original template:
(not visible on the page view; look it up in Source editor!)




} | canon | | }}



 



} | canon | | }}



 

} | canon

}}

Other Ideas


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Kelis98 Kelis98 5 November 2017
1

Maps

I found this site that has the maps from the first game (they seem to be custom made), most notibly it has cyberspace maps. I was wondering if anyone wanted to use those cyberspace maps here? (They would have to be edited first). Here is the link if anyone is interested.

http://funkyhorror.ancilla.ca/toxicfrog/ss1/maps/

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Kelis98 Kelis98 3 November 2017
1

Mobile Site

I've noticed that the mobile site is abit under developed (mainly in regards to the main page) so I just wanted to put this to everyone's attention incase others were unaware. Not the most immediate concern, but worth noting. 

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Parnifia Parnifia 8 August 2017
1

What Even Are Hitboxes?

So, I'm pretty close to the end of System Shock 2. Although I'm not enjoying myself as much as I was earlier in the game, it's still pretty fun.

And then this happens.

I had been hacking every turret I could, because I never know when I'll need one, plus I value ammo more than nanites. I thought I could just hack this one, shoot the egg, and be on my way. However, when I shoot the egg, nothing happens. It takes me a second to realize that rather than the egg's health, the turret's health has gone down. And no matter what angle I tried to shoot from, it kept happening. Even though the turret is taking up so little space, its hitbox filled the hallway. The game forced me to destroy this turret for no clear logical reason.

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Plokijuh Plokijuh 8 August 2017
1

Tau Ceti

Here's an interesting bit of news: it looks like Tau Ceti really does have planets! There's signs of at least four, which means we need to discover just one more...

https://arxiv.org/abs/1708.02051

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DarkStar1988 DarkStar1988 17 July 2017
0

When you wish you could reload from a save point...

Just saw my darling little sister all decked out in the wedding dress, all a-glow in white and looking angelic. To say she looks beautiful would be the understatement of the century. I can hardly believe that in the space of a year she'll have gone from single to engaged to married. She'll be half the country (or more) away for good and not even have the same last name as her big brother.

I'll miss her more than my 486 and my first laptop put together.

I'll miss her more than my old bedroom at my parents' house.

I'll miss her signature laugh, the way she stuck her tongue out at my bad jokes, and her whiter-than-paper smile.

...where do I go to hit F9 on real life and reload a save?

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Kelis98 Kelis98 25 May 2017
1

SS1 timer ending

Just out of curiosity does anyone know what happens after the story level 3 timer goes out? Is there a special ending or do you just die? (Kelis98 (talk) 17:53, May 25, 2017 (UTC))

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DarkStar1988 DarkStar1988 25 April 2017
1

All I need to know NOT to do I learned from smashing the environment.

It's funny how after all these years of enjoying System Shock, I'm managing to find yet more surprises. Today, for instance, I found out that while the rare one-click-heals-all Surgery Machines can take a surprising amount of damage they will explode, hurting you but far worse permanently depriving you of an incredibly valuable resource. The icing on that crap cake would be if you happened to be on your last few hit points, sending you to the revival chamber, and the absolute cherry on top would be if you hadn't yet disabled SHODAN's cyborg conversion protocols. Call it 'the revenge of the auto-doctor'.

I suppose that technically something going boom from being repeatedly shot shouldn't really shock me (haha) but I got used to beating up invi…

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DarkStar1988 DarkStar1988 13 April 2017
1

All I need to know I learned from smashing the environment.

Started a new game of System Shock to obtain some images for the wiki. In the beginning medical area there is a Control Pedestal next to where you find your first Dart Gun, and instead of a texture on a wall it's an actual 3D environment item. It can't be interacted with so being the compulsive gamer that I am, I decided to smash it with my brand new Lead Pipe to see if something happened.

Indeed, something DID happen. It exploded, revealing a pack of explosive needles for my nice new gun on the floor where the Control Pedestal had been.

I'm equal parts excited to find something actually new and amused at how the game rewards randomly smashing stuff.

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DarkStar1988 DarkStar1988 28 March 2017
2

After ten long years...

It's now been ten long, weary years since I last was seriously involved in the System Shock fan community in any way. Now that I have too much time after work and too little energy and money to do much of anything, I figure it's about time I made some small contributions back to the community

I won't bother to go into all the ruddy drama except to say it feels like yesterday I compiled my very first level in Dromed, back long before NewDark was available. It was embarrassingly crude in design: a single room designed somewhat like my own bedroom, with a door that didn't work. But I felt like I'd conquered the world because I FINALLY managed to get the cantankerous level editor to behave, and by gosh and by golly I'd made something all by mys…

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Kelis98 Kelis98 2 March 2017
0

New Track

https://soundcloud.com/nightdivestudios/main-title#t=0:00

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Kelis98 Kelis98 11 February 2017
2

Activity

I just wanted to thank all the people who recently joined/have been helping out recently, thanks, it's been easier having more than 2-3 people editing this wiki. (Kelis98 (talk) 02:44, February 11, 2017 (UTC))

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Mikali Dilvish Mikali Dilvish 14 January 2017
0

Controls

I created Controls (SS1) but could not figure out how to categorize it. Is there a category for this stuff? -User:Mikali Homeworld (talk) 20:43, January 14, 2017 (UTC)

I've created a "Gameplay" category for the controls, which I have also applied to the Console Commands page (I'm also going to split the controls for each game into a separate page so the single one isn't as excessive). Categories can be added to an article under "Categories" section on the right column when editing a page. - Hathomirr (talk) 08:56, January 15, 2017 (UTC)
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Kelis98 Kelis98 3 August 2016
0

SHODAN and Rebecca E-Mails

Since there are some E-Mails that start out as Rebecca and end with SHODAN, should there be two versions/pages for them or should they be on the same page?(Kelis98 (talk) 02:49, August 3, 2016 (UTC))

I was wondering about that myself, but it would just be additional clutter to make multiple pages for each (something I've been trying to prevent since I got here). Adding multiple names to the category won't work either due to the auto-link, so just leave it be for now.
Actually, its probably better that we just leave it alone, as the text of the log should supersede the audio. - Hathomirr (talk) 02:53, August 3, 2016 (UTC)
What if you use a tabber?, would it work then?(Kelis98 (talk) 02:57, August 3, 2016 (UTC))
That could work, but I'm unsure i…
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Kelis98 Kelis98 29 July 2016
0

Response to enviromental page.

(For some reason, I can't respond, so I'm writing it here.) That's fine, I would have worded it differetly, but I suppose it works. Also, if you don't mind do you think you could open it back up for editing? (I won't revert your edits, at the very least, I may reword it sometime). Another thing, I renamed TriOptimum Corporation to just TriOptimum (I thought it sounded better). (Kelis98 (talk) 23:50, July 29, 2016 (UTC))

Ah yes, I forgot to change it back.
And I suppose the renaming is fine, I'm not sure if it makes too much of a difference either way so long as you still have it labeled TriOptimum Corperation at the beginning of the article. Just be prepared to fix a handful of dead links. - Hathomirr (talk) 00:14, July 30, 2016 (UTC)
Speaking …
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Kelis98 Kelis98 28 July 2016
0

Biohazard page

Is there a reason that Biohazard got deleted and Toxin and Radiation didn't? (Kelis98 (talk) 21:12, July 28, 2016 (UTC))

I'm planning on merging the Toxin page into the radiation one once I figure out exactly how that was meant to fit into the status effect listings.. The biohazard page listed the exact same information as the Radiation article, and it is technically the same thing under a different name. - Hathomirr (talk) 21:23, July 28, 2016 (UTC)
Well that was because I didn't know what else to put. Can you at least merge the biohazard article with the toxin and radiation articles as well? (Kelis98 (talk) 21:27, July 28, 2016 (UTC))
I shall do that. Also, something to keep in mind - If you don't know what to put for a topic, research it i…
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Kelis98 Kelis98 24 July 2016
0

In-hand

What exactly goes in the "in-hand" section?

I had intended to use animated gifs of the weapon sprites mid-fire to fill that section. There don't appear to be any ready made gifs around the net, so I'll have to make them myself. Each weapon has two frames, so it shouldn't be too difficult. Just have to figure out the process again. - Hathomirr (talk) 01:14, July 24, 2016 (UTC)
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Kelis98 Kelis98 15 July 2016
0

Accessing Textures in game files

I've noticed that there are various images/gifs that appear to be taken directly out of the game files, so I was wondering if anyone could do the same (or tell me how to do it) for the Edward Diego screens, since it would look better than a screenshot.

Yeah, I'll grab one from the archives when I can. Extracting the sprites and other images involves accessing the resource files from the game using a program that's normally used for Doom games, depending on the palette files you have.
Also, I must ask you again to please give your images actual names instead of defaulting to "Screenshot#" and the like. - Hathomirr (talk) 22:27, July 15, 2016 (UTC)
I went to rename them, but I didn't see an option to do so. When I upload them, it doesn't give m…
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Hathomirr Hathomirr 30 June 2016
1

"System Shock Remaster" Kickstarter Released!

I'm a couple days late to this, but they've released the Kickstarter for the System Shock (Remastered). This also comes with a short playable demo for download, and its definitely worth checking out. I'll let you discover the refreshing experience for yourself.

If you can, back the project. It's only been a couple days, but they've already reached more than half their goal, and going beyond that opens the door for even more features and extra content.

Also, heh, something really cool I saw - They're planning on naming all of the corpses you find throughout the game after people who have pledged $350 or more to the project. $500 gets an enemy named after you (Humanoid Mutants only, I presume), and $750 gets you a personalized death log file wi…

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Jane St. Valentine Jane St. Valentine 4 June 2016
1

Wait... What?

So, did SHODAN posess Rebecca through an implant, or a spider bite? I need a consistant answer here, guys...

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Jane St. Valentine Jane St. Valentine 25 March 2016
2

Fan art, or official images?

Somebody's taken to submitting other people's System Shock fanart in the image gallery - Is that allowed, or is there an "official images only" rule?

Thanks for bringing this to my attention (I guess it doesn't notify me when new images are uploaded). If the images are official concept art pieces by the developers, then it's alright so long as credit is given on the images page. From memory, I know some of these are official, but I'm not certain about the others.
Kelis98 is the one who has uploaded these, so I'll need to inquire where they got these images from. - Hathomirr (talk) 08:30, March 25, 2016 (UTC)
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Magma-Man Magma-Man 22 September 2015
1

System Shock Finally Re-released!

I have amazing news! System Shock 1 has been brought back in all its glory by Looking Glass Studios, the same team that brought back other classics such as Harvester, I Have No Mouth, and I Must Scream, and of course, System Shock 2.

When you buy it you'll have access to both an "Enhanced Edition" and a "Classic Edition" of the game, as well as a ton of goodies including the soundtrack in three different formats and the full original strategy guide!

Check it out on GOG.com here! For those of you that want a Steam version no word has been said on it but you can probably expect it soon!

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Magma-Man Magma-Man 12 September 2013
1

I'm Returning

My other wikis have been unusually active lately and Chartax is being most helpful so I'm coming back. I haven't been playing many video games since school started back up but I will be trying to resume my playthrough of System Shock 1 and help build the game's articles, as well as generally moderate more. Chartax has also been working on a new design for the front page to look more appealing.

This Wiki was a surprise success, and I hope to keep that success going and make it great.

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