Avian Mutant | |
---|---|
Enemy Stats | |
First Encounter | Level 4 - Storage |
Most Common | Level 5 - Flight Deck |
Preferred Weapon | Magnum Pistol (Heavy Slugs) Assault Rifle |
Primary Attack | Claws and Beak (Melee) |
Damage (per Hit) | 40 |
Attack Range | 2 |
Hit Points | 125 |
Armor Value | 0 |
Defense Value | 2 |
Disruptability | 25% |
Perception | Medium |
Loot | nothing (100%) |
[Source] |
The Avian Mutant is an enemy encountered in System Shock.
Overview[]
“ | ” | |
~ Hans Bichenbach, Head of the Citadel Station Biology Department
|
These blue, pterodactyl-like mutants first appear on Storage Level of Citadel Station, but are encountered most commonly on the Flight Deck.
Strategy[]
The Avians only have melee attacks, so by the time you encounter them you should be well equipped to deal with them properly. They can only pose a real threat when they attack from out of sight of the player (above or behind), but this is rarely the case, as most of the time they give away their presence in the vicinity by a shriek. The Magnum 2100 or the Assault Rifle will take them down in no time, but if you have distance, you can easily pick them off with the pistol or any of your weaker weapons as well.
Gallery[]
System Shock Enemies | ||
---|---|---|
Robots | Serv-Bot • Repair-Bot • Hopper • Security-1-Bot • Maintenance-Bot • Autobomb • Exec-Bot • Flier-Bot • Security-2-Bot | |
Mutants | Humanoid Mutant • Zero-Grav Mutant • Virus Mutant • Inviso-Mutant • Avian Mutant • Gorilla-Tiger • Plant Mutant | |
Cyborgs | Cyborg Drone • Cyborg Assassin • Cyborg Warrior • Cyborg Enforcer • Cortex Reaver • Diego Cyborg • Mutated Cyborg • Cyborg Elite Guard | |
Cyberspace Entities | Cyberdog • Cyberguards • Hunter-Killer • Cortex Reaver • Security Mines • SHODAN | |
Environmental Hazards | Radiation • Bio Contamination • Security Camera • Energy Drain Mine • Cyberspace Barricade • I.C.E. Barrier | |
Cut | Insectoid Mutant • Lifter • Large Turret • Security-3-Bot • Dynamic ICE |