System Shock Wiki
System Shock Wiki
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==Overview==
 
==Overview==
The maximum level of each statistic is 8. A player can only permanently upgrade Agility to level 6, while the last two levels require a combination of the following items/psionic disciplines to temporarily reach:
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The maximum level of each statistic is 8. A player can only permanently upgrade Agility to level 6, while the last two levels require a combination of the following items/psionic disciplines:
*A [[SwiftBoost]] [[Implant]]
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*A [[SwiftBoost]] [[Implant]] (+1)
*[[Psychogenic Agility]]
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*[[Psychogenic Agility]] (+2)
   
 
Agility is the requirement of certain weapons, and increases the movement speed of the player. It also reduces damage taken from falling and weapon recoil.
 
Agility is the requirement of certain weapons, and increases the movement speed of the player. It also reduces damage taken from falling and weapon recoil.
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==Strategies==
 
==Strategies==
 
*It is important for every melee specialist to upgrade Agility, as one needs a high movement speed to dodge attacks, and match the pace of a [[Cyborg Assassin (SS2)|Cyborg Assassin]].
 
*It is important for every melee specialist to upgrade Agility, as one needs a high movement speed to dodge attacks, and match the pace of a [[Cyborg Assassin (SS2)|Cyborg Assassin]].
**Agility 3 is also the requirement of the [[Mark VI Laser Rapier]] and [[Annelid Launcher]].
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**Agility 3 is also the requirement of the [[Mark VI Laser Rapier]] and [[Annelid Launcher]].
 
*If one mainly uses ranged weapons, Agility should then be on a lower priority.
 
*If one mainly uses ranged weapons, Agility should then be on a lower priority.
 
*[[Speed Booster]]s provide a short-term alternative to Agility.
 
*[[Speed Booster]]s provide a short-term alternative to Agility.
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*Moving can be even faster when looking diagonally, instead of straight ahead. That applies to any level of Agility.
 
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{{SS2CharacterBuilds}}
 
{{SS2CharacterBuilds}}

Revision as of 19:09, 26 March 2019

Agility or AGI is one of the basic statistics in System Shock 2.

Overview

The maximum level of each statistic is 8. A player can only permanently upgrade Agility to level 6, while the last two levels require a combination of the following items/psionic disciplines:

Agility is the requirement of certain weapons, and increases the movement speed of the player. It also reduces damage taken from falling and weapon recoil.

Agility Level Bonus Speed
1 20%
2 30%
3 40%
4 50%
5 60%
6 70%
7 85%
8 100%

Strategies

  • It is important for every melee specialist to upgrade Agility, as one needs a high movement speed to dodge attacks, and match the pace of a Cyborg Assassin.
    • Agility 3 is also the requirement of the Mark VI Laser Rapier and Annelid Launcher.
  • If one mainly uses ranged weapons, Agility should then be on a lower priority.
  • Speed Boosters provide a short-term alternative to Agility.
  • Moving can be even faster when looking diagonally, instead of straight ahead. That applies to any level of Agility.

Template:SS2CharacterBuilds